Advanced Member blade33ru Posted August 7, 2014 Advanced Member Report Share Posted August 7, 2014 masking which is hugely usefuly for workflow is available in zbrush and mari. masking by smoothness, by cavity, by normal, by AO, by depth/worldpass(x,y,z). we have very limited masking toolset unless im missing something. also i realize we have proxy mode which is excellent but in mudbox ive found using layers is essential for my workflow - for example adding noise to the whole mesh then layer masking it down only to areas i want...zbrush does this with layers and morph targets. a lot of useful things can be done with these tools which we do not currently have maybe it could be used only in surface mode where it is more interactive Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 7, 2014 Report Share Posted August 7, 2014 Hi! Some are feature request Add Sculpt layers to Surface Mode Unify-Merge Freeze Paint and Freeze Sculpt tool option Quote Link to comment Share on other sites More sharing options...
Advanced Member blade33ru Posted August 7, 2014 Author Advanced Member Report Share Posted August 7, 2014 oops wrong forum..i had several open...can someone move this Quote Link to comment Share on other sites More sharing options...
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