https://3dcoat.com/wiki/index.php?title=7.6_Commands&feed=atom&action=history7.6 Commands - Revision history2024-03-29T05:02:27ZRevision history for this page on the wikiMediaWiki 1.27.0https://3dcoat.com/wiki/index.php?title=7.6_Commands&diff=1617&oldid=prevDaniel at 08:54, 5 February 20102010-02-05T08:54:36Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>There are only a small number of commands in the sidebar, but they are all very important. Let’s go over them.<br /></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>There are only a small number of commands in the sidebar, but they are all very important. Let’s go over them.<br /></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[File:7.6.1.jpg|right]] '''Increase resolution.''' Increasing the resolution will effectively</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[File:7.6.1.jpg|right<ins class="diffchange diffchange-inline">|350px</ins>]] '''Increase resolution.''' Increasing the resolution will effectively</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>double the amount of voxels the current object layer has. This allows for a layer to have much more detail at higher resolutions. You can view the resolution of a layer, in the VoxTree, directly before the layer’s name. If it has just the name then you will know that it is at it’s base resolution and has not been increased.<br /></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>double the amount of voxels the current object layer has. This allows for a layer to have much more detail at higher resolutions. You can view the resolution of a layer, in the VoxTree, directly before the layer’s name. If it has just the name then you will know that it is at it’s base resolution and has not been increased.<br /></div></td></tr>
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</table>Danielhttps://3dcoat.com/wiki/index.php?title=7.6_Commands&diff=882&oldid=prevDaniel at 10:44, 19 October 20092009-10-19T10:44:06Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Clear.''' Will clear the current layer in the VoxTree of any voxels. Thiss useful for when you wish to keep the current layer’s name and resolution, but not the voxels. Smooth. Will uniformly smooth (or relax) all of the voxels of the currently selected object layer in the VoxTree.<br /></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Clear.''' Will clear the current layer in the VoxTree of any voxels. Thiss useful for when you wish to keep the current layer’s name and resolution, but not the voxels. Smooth. Will uniformly smooth (or relax) all of the voxels of the currently selected object layer in the VoxTree.<br /></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[http://www.3d-coat.com/tutorials/from_javis/Voxel-AllCommandTools.mp4 Commands demo video]</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">[[File:videoicon.png]] </ins>[http://www.3d-coat.com/tutorials/from_javis/Voxel-AllCommandTools.mp4 Commands demo video]</div></td></tr>
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</table>Danielhttps://3dcoat.com/wiki/index.php?title=7.6_Commands&diff=704&oldid=prevDaniel at 14:47, 12 October 20092009-10-12T14:47:01Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>double the amount of voxels the current object layer has. This allows for a layer to have much more detail at higher resolutions. You can view the resolution of a layer, in the VoxTree, directly before the layer’s name. If it has just the name then you will know that it is at it’s base resolution and has not been increased.<br /></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>double the amount of voxels the current object layer has. This allows for a layer to have much more detail at higher resolutions. You can view the resolution of a layer, in the VoxTree, directly before the layer’s name. If it has just the name then you will know that it is at it’s base resolution and has not been increased.<br /></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><br /></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><br /></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Clear.''' Will clear the current layer in the VoxTree of any voxels. Thiss useful for when you wish to keep the current layer’s name and resolution, but not the voxels. Smooth. Will uniformly smooth (or relax) all of the voxels of the currently selected object layer in the VoxTree.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Clear.''' Will clear the current layer in the VoxTree of any voxels. Thiss useful for when you wish to keep the current layer’s name and resolution, but not the voxels. Smooth. Will uniformly smooth (or relax) all of the voxels of the currently selected object layer in the VoxTree.<ins class="diffchange diffchange-inline"><br /></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">[http://www.3d-coat.com/tutorials/from_javis/Voxel-AllCommandTools.mp4 Commands demo video]</ins></div></td></tr>
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</table>Danielhttps://3dcoat.com/wiki/index.php?title=7.6_Commands&diff=561&oldid=prevDaniel: Created page with '{{Languages}} There are only a small number of commands in the sidebar, but they are all very important. Let’s go over them.<br /> right '''Increase resolut…'2009-10-09T14:16:06Z<p>Created page with '{{Languages}} There are only a small number of commands in the sidebar, but they are all very important. Let’s go over them.<br /> <a href="/wiki/index.php?title=File:7.6.1.jpg" title="File:7.6.1.jpg">right</a> '''Increase resolut…'</p>
<p><b>New page</b></p><div>{{Languages}}<br />
<br />
There are only a small number of commands in the sidebar, but they are all very important. Let’s go over them.<br /><br />
[[File:7.6.1.jpg|right]] '''Increase resolution.''' Increasing the resolution will effectively<br />
double the amount of voxels the current object layer has. This allows for a layer to have much more detail at higher resolutions. You can view the resolution of a layer, in the VoxTree, directly before the layer’s name. If it has just the name then you will know that it is at it’s base resolution and has not been increased.<br /><br />
<br /><br />
'''Clear.''' Will clear the current layer in the VoxTree of any voxels. Thiss useful for when you wish to keep the current layer’s name and resolution, but not the voxels. Smooth. Will uniformly smooth (or relax) all of the voxels of the currently selected object layer in the VoxTree.<br />
<br />
{{Languages}}</div>Daniel