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2.9 Sub-Objects Tab

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2.9.1.jpg

This tab displays all imported meshes into a layer system. If you are familiar with the way Lightwave deals with layers, then this should be immediate apparent in it’s function. Essentially, each layer is an object, and can be toggled on/off for a number of things. Such as it’s visibility. Locked or unlocked for editing. Or, you can also delete the object directly from view in this panel. You can also rename an object by double click it’s name.