| N |
ID |
English |
Spanish |
| 3981 |
RestoreUV_HINT |
Restore the UV's from the mesh in paint room. This synchronizes both rooms. |
add translation
|
| 3982 |
AutoSc |
Auto Scale |
add translation
|
| 3983 |
AutoSc_HINT |
Auto scale all islands to have equal proportion between square in space and square in UV-set. |
add translation
|
| 3984 |
Unable_to_write_file |
3D-Coat is unable to write this file. Please check if destination drive/file is not write protected. |
add translation
|
| 3985 |
PtexTextureSize_HINT |
The size of textures that will be used to store ptex quads. This size will be used for export if you export the ptex model as regular model. |
add translation
|
| 3986 |
PtexTextureSize |
Ptex texture size |
add translation
|
| 3987 |
PtexTextureSizeForExport_HINT |
Optional parameter. This size will be used if you want to export ptex mapped model as a normal 3D-model with UV-map. |
add translation
|
| 3988 |
PtexTextureSizeForExport |
Ptex texture size for export |
add translation
|
| 3989 |
FlipPtexQuads |
Flip ptex quads |
add translation
|
| 3990 |
FlipPtexQuads_HINT |
Flip ptex quads for better compatibility with Renderman. |
add translation
|
| 3991 |
MaxProcessorsToBeUsed_HINT |
|
add translation
|
| 3992 |
MaxProcessorsToBeUsed |
Max processors to be used |
add translation
|
| 3993 |
DebugShadersMode_HINT |
Shader debug mode allows you to see errors while shaders are compiling. |
add translation
|
| 3994 |
DebugShadersMode |
Shader debug mode |
add translation
|
| 3995 |
WireframeColor_HINT |
|
add translation
|
| 3996 |
WireframeColor |
Wireframe color |
add translation
|
| 3997 |
ShowRetopoMesh_HINT |
Show retopo mesh in render room |
add translation
|
| 3998 |
ShowRetopoMesh |
Show retopo mesh |
add translation
|
| 3999 |
HidePenConstantlyInCapsMode_HINT |
If this option is checked pen will be hidden constantly in CAPS LOCK mode, otherwise it will be hidden only while drawing. |
add translation
|
| 4000 |
HidePenConstantlyInCapsMode |
Hide Brush with Caps Lock |
add translation
|