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Viewing Issues (251 - 300 / 1314)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ...  Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  00000242   [3D-Coat v4.5]
UV room
featureassigned (Andrew)2015-01-06Use "apply UV set" only to edited uv sets
  00016892   [3D-Coat v4.1]
UV room
featureresolved (geothefaust)2015-01-06Proper UDIM Support
  0001705 2 [3D-Coat v4.5]
Sculpt room General (All Categories)
featureassigned (carlosa)2015-01-05A dedicated Bevel / Chamfer tool
  000167327   [3D-Coat v4.5]
Sculpt room General (All Categories)
minorassigned (Andrew)2015-01-05Tools Options that should be in the Tool Options panel, but are not
  000130823 [3D-Coat v4.5]
Sculpting on surface (Sculpt room)
majorassigned (Andrew)2015-01-05Toolbar options/settings need to be moved to Tool Options Panel
  00012052   [3D-Coat v4.5]
General
featureassigned2015-01-05Floating small square over spline: change command location to Tool Options
  0001703 1 [3D-Coat v4]
General
featurenew2015-01-04Autopo crash 4.1.17d
  000164921 [3D-Coat v4.1]
General
featureassigned (Andrew)2015-01-04Please add (Open Source) Bercon Maps
  000095321 [3D-Coat v4.5]
General
featureassigned (carlosa)2015-01-04Let the user to create-organize a Shader Library
  00003094   [3D-Coat v4.5]
General
tweakassigned (Andrew)2015-01-04Backface culling wireframe and also isolate shader
  0001213 1 [3D-Coat v4]
Paint room
featureresolved (Andrew)2015-01-04Cavity Grow/Shrink and Cavity Blur/Sharp options for the mode painting "...more in cavity" in Paint Room
  00004711   [3D-Coat v4.5]
Render room
featureassigned (Andrew)2015-01-04Shader feature requests
  000081022 [3D-Coat v3.x]
Render room
minorresolved (Andrew)2015-01-04Even with shadows disabled and ambient light set to 100%, there are black regions of an object that should very bright.
  0001004    [3D-Coat v3.x]
Retopo room
majorresolved (Andrew)2015-01-04Vertex follows mouse after button is up
  000081112 [3D-Coat v3.x]
Render room
minorresolved (Andrew)2015-01-04Extra lights are not respecting intensity setting correctly.
  00008072   [3D-Coat v3.x]
Paint room
featureresolved (Andrew)2015-01-04Add reflection map support
  00000527   [3D-Coat v4.5]
Paint room
featureresolved (Andrew)2015-01-03cavity map extract
  00015573   [3D-Coat v4.1]
Paint room
majorresolved (Andrew)2015-01-03Switching layer visibility on/off seems to take quite some time
  00015324   [3D-Coat v4.5]
General
featureresolved (Andrew)2015-01-03Create a curvature map
  00000022   [3D-Coat v3.x]
Paint room
featureresolved (Andrew)2015-01-0316 bit and 32 bit colordepth support
  00004201   [3D-Coat v3.x]
Other
minorresolved (Andrew)2015-01-03Orthographic Mode Zoom Mesh Flipping Bug
  0000412    [3D-Coat v3.x]
Render room
crashresolved (Andrew)2015-01-03Render crashes when resize 3d-coat window
  00004063   [3D-Coat v3.x]
Paint room
minorresolved (Andrew)2015-01-03Opacity settings have no effect on brushes with "Paint with dabs" activated
  0000220    [3D-Coat v3.x]
Other
majorresolved (Andrew)2015-01-03Crash kills existing scenes when overwriting them
  0001048 1 [3D-Coat v4]
Paint room
featureresolved (Andrew)2015-01-03Fill in paint room
  0000487 1 [3D-Coat v3.x]
Paint room
featureresolved (Andrew)2015-01-03Request for better usability when using "gradient fill"
  0000610    [3D-Coat v3.x]
Paint room
majorresolved (Andrew)2015-01-03fill tool for Vertex paintings fill wrong objects when using "object" mode
  00009892   [3D-Coat v4]
Paint room
minorresolved (Andrew)2015-01-03Fill Tool: more in cavity show nothing.
  00000994   [3D-Coat v4.1]
Paint room
minorresolved (Andrew)2015-01-03"Preview" Windows not displaying correct results
  0000814    [3D-Coat v4.1]
General
featureassigned (carlosa)2014-12-30Export UVLayout to an SVG/EPS file
  0001702    [3D-Coat v4.1]
General
crashnew2014-12-29Crash on AUTOPO
  00002183   [3D-Coat v4.5]
Other
featureresolved (Andrew)2014-12-26HDRI - based Illumination
  00000359   [3D-Coat v4.5]
Sculpting on surface (Sculpt room)
featureassigned (Andrew)2014-12-26multiresolution for Sculpt Room
  0001697 1 [3D-Coat v4.1]
Sculpting on surface (Sculpt room)
majornew2014-12-24Absolut brush doesn't recognize frozen area
  0001682    [3D-Coat v4.5]
Paint room
featureassigned (carlosa)2014-12-24Vector Texture Maps
  0001696 1 [3D-Coat v4.5]
General
featureassigned (carlosa)2014-12-23Click area to expand and contract the panel
  00016481   [3D-Coat v4.5]
Retopo room
featureassigned (carlosa)2014-12-22Bake scan settings - every UVset need to use their own setting, not a global one.
  00009185   [3D-Coat v4.5]
General
featureassigned (carlosa)2014-12-22Layer0 - by default to make it locked and rename it to Mesh Layer
  0001579    [3D-Coat v4.5]
Sculpting with voxels (Sculpt room)
featureassigned (carlosa)2014-12-22Layer Group - Add the option to create a empty null for any sculpt mode (V or S)
  000047531 [3D-Coat v4.5]
Render room
featurenew2014-12-22Render to higher bit file formats.
  00010974   [3D-Coat v4.5]
General
featureassigned (Andrew)2014-12-22Lightmap baking
  0001500 1 [3D-Coat v4.5]
General
featureassigned (carlosa)2014-12-22Schematic and Node based shader editor.
  00015011   [3D-Coat v4.5]
Sculpting on surface (Sculpt room)
featureassigned (carlosa)2014-12-22Converts existing model into a set of separate surfaces (panels) with thickness.
  000095081 [3D-Coat v4.5]
General
featureassigned (carlosa)2014-12-22Add Sculpt layers to Surface Mode
  00013401   [3D-Coat v4.5]
General
featurenew2014-12-22To add render preview to Sculpt and Paint Room
  0001692    [3D-Coat v4.5]
Paint room
featureassigned (carlosa)2014-12-21Local random-phase noise for procedural texturing
  00008132   [3D-Coat v4.5]
General
featureassigned2014-12-21Procedural painting and procedural texture editor
  0001549 1 [3D-Coat v4.1]
Retopo room
featureassigned (ajz3d)2014-12-21Not possible to flip normals of selected faces
  00014932   [3D-Coat v4]
General
majorresolved (Andrew)2014-12-21Loading ABR brush files does not work
  000168621 [3D-Coat v4.1]
Paint room
featureresolved (Andrew)2014-12-20Want PBR material & Texture
  [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ...  Next Last ]

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