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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000516||3D-Coat 3.x||Paint room||public||2012-06-11 13:45||2012-07-21 15:19|
|Platform||PC||OS||Windows 7||OS Version||(64 Bit)|
|Target Version||Fixed in Version|
|Summary||0000516: Loading object with overlapping UV islands.|
|Description||I'm trying to load a tree into 3DC's paint room but I get the "The square of UV set is too big..." error. The tree has two UV maps, one for the trunk and branches and all the leaves in the other UV (all the leaves share the same UV space).|
I try to load it anyway, but 3DC starts eating a lot of RAM.
Forum post: http://3d-coat.com/forum/index.php?showtopic=9873&st=0&p=75939&#entry75939 [^]
Along similar lines, can you add the ability to:
1. select multiple UV Islands
2. hit copy
3. when pasted, all the selected uv islands "merge" to the same uv space, just like if they were copied and pasted individually.
|Tags||No tags attached.|
|Attached Files||BlenderTreeUVLeaves.zip [^] (72,749 bytes) 2012-06-11 13:45|
|You just need to set lower resolution for leaves. Usually is some element is highly repeatable, you don't need to much pixels for each instance.|
|ok, now you may select multiple islands and paste them into one.|
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
|Supporters:||No one explicitly supports this issue yet.|
|Opponents:||No one explicitly opposes this issue yet.|
|2012-06-11 13:45||3DArtist||New Issue|
|2012-06-11 13:45||3DArtist||File Added: BlenderTreeUVLeaves.zip|
|2012-07-21 14:37||Andrew||Note Added: 0001521|
|2012-07-21 15:19||Andrew||Note Added: 0001522|
|2012-07-21 15:19||Andrew||Status||new => resolved|
|2012-07-21 15:19||Andrew||Resolution||open => fixed|
|2012-07-21 15:19||Andrew||Assigned To||=> Andrew|
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