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IDProjectCategoryView StatusDate SubmittedLast Update
00005163D-Coat v3.xPaint roompublic2012-06-11 13:452012-07-21 15:19
Reporter3DArtist 
Assigned ToAndrew 
PriorityhighSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformPCOSWindows 7OS Version(64 Bit)
Product Version3.7.12 
Target VersionFixed in Version 
Summary0000516: Loading object with overlapping UV islands.
DescriptionI'm trying to load a tree into 3DC's paint room but I get the "The square of UV set is too big..." error. The tree has two UV maps, one for the trunk and branches and all the leaves in the other UV (all the leaves share the same UV space).

I try to load it anyway, but 3DC starts eating a lot of RAM.

Forum post: http://3d-coat.com/forum/index.php?showtopic=9873&st=0&p=75939&#entry75939 [^]

Along similar lines, can you add the ability to:
1. select multiple UV Islands
2. hit copy
3. when pasted, all the selected uv islands "merge" to the same uv space, just like if they were copied and pasted individually.
TagsNo tags attached.
Attached Fileszip file icon BlenderTreeUVLeaves.zip [^] (72,749 bytes) 2012-06-11 13:45

- Relationships

-  Notes
(0001521)
Andrew (administrator)
2012-07-21 14:37

You just need to set lower resolution for leaves. Usually is some element is highly repeatable, you don't need to much pixels for each instance.
(0001522)
Andrew (administrator)
2012-07-21 15:19

ok, now you may select multiple islands and paste them into one.

- Issue History
Date Modified Username Field Change
2012-06-11 13:45 3DArtist New Issue
2012-06-11 13:45 3DArtist File Added: BlenderTreeUVLeaves.zip
2012-07-21 14:37 Andrew Note Added: 0001521
2012-07-21 15:19 Andrew Note Added: 0001522
2012-07-21 15:19 Andrew Status new => resolved
2012-07-21 15:19 Andrew Resolution open => fixed
2012-07-21 15:19 Andrew Assigned To => Andrew


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