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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000502||3D-Coat 3.x||Retopo room||public||2012-04-15 07:01||2012-04-19 12:01|
|Platform||PC||OS||Windows 7||OS Version||(64 Bit)|
|Target Version||Fixed in Version|
|Summary||0000502: Retopo Scale Problem|
|Description||This problem has continued to occur for over a year now, with yet no resolution.|
That is, exporting a Retopo Mesh from an earlier save scene file, and subsequently importing it into a newer version, 3D Coat will arbitrarily alter the scale and position dramatically.
Meaning more work for the user, just to try and work around or fix the problem...including cleaning up a snapping mess.
|Steps To Reproduce||http://www.screencast.com/users/dnashj33/folders/Default/media/58403afc-33e3-4501-93ba-5fc8bd2ca181 [^]|
|Tags||No tags attached.|
|Probably scale of scene was preserved due to merging of scenes with different scales. You may check scale in Voxels->Scene scale. I made warning that prevents loosing scale while merging.|
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
|Supporters:||No one explicitly supports this issue yet.|
|Opponents:||No one explicitly opposes this issue yet.|
|2012-04-15 07:01||AbnRanger||New Issue|
|2012-04-15 07:01||AbnRanger||Status||new => assigned|
|2012-04-15 07:01||AbnRanger||Assigned To||=> Andrew|
|2012-04-19 12:01||Andrew||Note Added: 0001436|
|2012-04-19 12:01||Andrew||Status||assigned => resolved|
|2012-04-19 12:01||Andrew||Resolution||open => fixed|
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