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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000497 | 3D-Coat v4 | Paint room | public | 2012-04-11 20:01 | 2012-10-29 08:48 |
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| Reporter | ecosky01 | |
| Assigned To | | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | new | Resolution | open | |
| Platform | PC | OS | Windows 7 | OS Version | (64 Bit) |
| Product Version | | |
| Target Version | | Fixed in Version | | |
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| Summary | 0000497: Painting materials not responding to material scale correctly, possibly overlap uv related? |
| Description | Something about the attached model makes it not respond correctly to painting with a material. The four screenshots in the attached zip show the original model, the material selected & scaled, then applied, and then with material mode turned off. You can see how the resulting paint does not have the correct scale. |
| Steps To Reproduce | Import the attached obj for PPP
Select a material with a visible scale such as a grid of some sort.
Scale it so it is large.
Paint one of the larger areas (the "fins") of the antenna thing.
Note how the resulting paint is super small. |
| Additional Information | Lots of overlapping UVs here. Maybe that is affecting it. |
| Tags | No tags attached. |
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| Attached Files | materialpaint.zip [^] (3,672,790 bytes) 2012-04-11 20:01 |
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