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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000382 | 3D-Coat 3.x | Paint room | public | 2011-09-26 03:51 | 2011-11-21 02:57 | ||||
| Reporter | artman | ||||||||
| Assigned To | Andrew | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 3.5.25 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000382: Baking picmat shaders using Texture Baking tool does not work. | ||||||||
| Description | It only works when merging from retopo room. When using Texture Baking tool with either external or internal lowpoly along surfacemode or voxel hipoly....color map is empty. | ||||||||
| Tags | No tags attached. | ||||||||
| Attached Files | |||||||||
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2011-09-26 03:51 | artman | New Issue | |
| 2011-09-26 03:51 | artman | Status | new => assigned |
| 2011-09-26 03:51 | artman | Assigned To | => Andrew |
| 2011-11-21 02:57 | Andrew | Note Added: 0001286 | |
| 2011-11-21 02:57 | Andrew | Status | assigned => resolved |
| 2011-11-21 02:57 | Andrew | Resolution | open => fixed |
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