|Anonymous | Login | Signup for a new account||2014-08-20 22:36 UTC|
|Main | My View | View Issues | Change Log | Roadmap|
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000344||3D-Coat v3.x||Sculpting with Live Clay||public||2011-09-04 03:41||2012-03-21 04:31|
|Platform||PC||OS||Windows||OS Version||Vista x64|
|Target Version||Fixed in Version||3.5.27|
|Summary||0000344: Viewport going blank|
|Description||I don't know how to reproduce this but Lately several times when I'm working with the LiveClay tool my model has disappeared. I tried turn on the grid to help find it but that would not appear either. When I switched rooms a few times the grid would appear for a half second then it was gone again. I tried to repeat it on video but I couldn't make it happen on demand. There's not much to see anyway, the model is there and then it's not. I could only fix it by restarting the program.|
Edit: I got it on video. It's happening when I sculpt around the symmetry line. one area causes a hole to appear in the mesh. You can see that is happening with the Draw tool, but as soon as I switch to LiveClay and try it the whole model disappears.
Here is the object:
|Tags||No tags attached.|
I'm pretty sure you used reduce brush at some point before encountering this issue right ?
Cause here's what I see on your file and it's the source of my problems with liveclay too:
When I use liveclay over those hole 3dc freezes, and using your step to reproduce get the same result as you.
Also even though you've got symmetry activated the mesh isn't symmetrical topo-wise, something tells me that also affect liveclay usability (I made symcopy and it repluged the holes and made it working again losing detail in the process ofc !)
That's one MAJOR bug in liveclay's current implementation and even though I'm not entirely sure it's your case here Reduce is my suspect number one.
|I may well have used Reduce at one point, I was attempting to see what sort of sketching you could do in just the Surface mode, so I tried a number of different tools.|
edited on: 2011-09-04 05:55
There's a few different bugs similar to this one the problem is it's tricky to report them as they seem to happen when the file complexity is already a bit high. I wasn't successfull at producing a simple case like yours so far. So thank you for bringing that one up. I hope I can get the exploding mesh one too, this one is very funny, you can(t use liveclay tools unless you use liveclay on a different part of the mesh and under a certain view angle, otherwise BOOM. Once the first liveclay stroke is ok the other tool will work again... very weird.
|I think it no longer happens in 3.5.27|
|2011-09-04 03:41||philnolan3d||New Issue|
|2011-09-04 03:41||philnolan3d||Status||new => assigned|
|2011-09-04 03:41||philnolan3d||Assigned To||=> Andrew|
|2011-09-04 03:55||philnolan3d||Additional Information Updated||View Revisions|
|2011-09-04 05:47||BeatKitano||Note Added: 0000883|
|2011-09-04 05:50||philnolan3d||Note Added: 0000884|
|2011-09-04 05:54||BeatKitano||Note Added: 0000885|
|2011-09-04 05:55||BeatKitano||Note Edited: 0000885||View Revisions|
|2011-11-07 13:25||Andrew||Note Added: 0001229|
|2011-11-07 13:25||Andrew||Status||assigned => resolved|
|2011-11-07 13:25||Andrew||Resolution||open => fixed|
|2012-03-21 04:31||philnolan3d||Note Added: 0001420|
|2012-03-21 04:31||philnolan3d||Status||resolved => closed|
|2012-03-21 04:31||philnolan3d||Fixed in Version||=> 3.5.27|
|Copyright © 2000 - 2014 MantisBT Team|