Helo, I work often also with silo + 3DCoat - but I need maybe also a other applictaion? Or is there a good way in 3DCoat?
My wish is simple ... I subdivided a cube into a sphere and I want to have 6 UV Islands, but these 6-UV Islands are rounded, I want have 6 UV Islands, but into 6 squared forms. What should I do? Or what application can it do? Better as 6 single UVs is also a well formed T
This question I did have, coz I wanted paint a simple sphere with an seamless texture, and these are squared. I know that the proportions are getting wrong, but it would be nice to form UV Islands to a user-defined-shape e.g. into a square ...
How to transform UV-Islands into squares? Is it possible?
Started by
Monkeybrain
, May 09 2012 10:41 PM
1 reply to this topic
#1
Posted 09 May 2012 - 10:41 PM
#2
Posted 27 May 2012 - 12:06 AM
Is it possible to make the UV for the cube first and then subdivide? I just tried this in LightWave and it was fine.
I may be wrong but I think if you're going to paint on it in 3D (like in 3DC) then the "warped" UVs actually are correct.
I may be wrong but I think if you're going to paint on it in 3D (like in 3DC) then the "warped" UVs actually are correct.
Phil Nolan
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Generalist
www.philnolan3d.com - Twitter - Google+
Desktop: Win8 Pro x64, Core 2 Quad 2.4 GHz, GeForce GTX 470, 8GB RAM
Laptop: Vista Home Prem x86, Core 2 Duo, 1.5 GHz, GeForce 8600M GS, 2GB RAM
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