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Shader Shenanigans


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#1 stusutcliffe

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Posted 29 April 2012 - 11:40 AM

Er ok,bare with me. When I used to open 3DCoat and select a sphere from the menu that appears mid screen.It had a "clay" type shader ,very similar to the "PicMat-Clay" shader from the Shaders menu....but I think it was slightly different, sort of less shiny? Now I quite liked this one. But if I then chose a new shader from the menu, I could never get the original one back because it didnt seem to be available to choose from the menu! Now, having made a few new shaders based on the simpler one available,I seem to have lost that nice shader forever! So now when I select a sphere it appears as a "Sculptris Grey" one I made.
So I am wondering How do I do a complete "reboot" of my textures?, and get them "factory fresh" . I download each new update which seems to remember all my settings. ( although I think Vers 10 seemed to delete a couple of shaders I had made!?) Do I need to delete something deep within the program file?,then reinstall...

#2 Psmith

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Posted 29 April 2012 - 10:05 PM

The ultimate "reset to defaults" can be made by deleting your 3DC folders, entirely, and then re-installing the latest version.


Greg Smith

#3 TimmyZDesign

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Posted 29 April 2012 - 10:13 PM

Feature request:
An "initialize 3D-Coat" button that will restore all default settings. Zbrush has this feature.
It's nice to be able to reset everything without deleting folders and reinstalling the software.
I guess I should repost this in the Feature Request section of the forum, or perhaps mention it in the Beta thread?
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#4 Polygoon

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Posted 30 April 2012 - 02:15 AM

+1 , I agree

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#5 stusutcliffe

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Posted 30 April 2012 - 10:22 AM

Thanks! Now I know a "little" bit more in general about Coat,maybe I will be able to configure it a bit neater than I had it!




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