Jump to content


Notice about Feature Requests & Bug Reports

The bug reporting and feature request forums (except for the Urgent Help section) are going away soon! Please use Mantis to report any bugs and feature requests. the link to Mantis is:
3d-coat.com/mantis/

Read more about it HERE.

Photo

Brush is irregular for professional sculpting

Brush irregular mudbox zbrush

  • Please log in to reply
14 replies to this topic

#1 DavidF

DavidF

    Neophyte

  • Member
  • Pip
  • 72 posts
  • Gender:Male

Posted 27 April 2012 - 04:12 PM

Posted Image

Hi!! Well, I think the image above explains very clearly what I think must be improved: Stroke depth irregularities. It doesn't happen in zbrush, doesn't happen in mudbox. In 3d-coat is almost impossible to make regular strokes that don't end up with bumps and irregularities in the sculpt, and is also hard to even up, if you have the time to do so. This may seem like a small thing, but it makes a world of a difference... this takes from you so much control over what you're doing... In fact, in my opinion, this is the ONLY THING that puts 3d-coat below zbrush on a professional level, because in every other aspect it is just faster and versatile. This happens mostly on a medium-high detail level and is even more noticeable in surface mode (the mode that we'll all finish up our high detail sculpting in he end).
Also, this is not a tablet pressure problem, it also happens with the mouse.....

#2 artman

artman

    Expert

  • Contributor
  • PipPipPipPipPip
  • 2,083 posts
  • Gender:Male
  • Location:quebec,canada
  • Interests:Henri Corbin
    Brian Wilson
    Hikaru No Go
    Noah23
    and 3DCoat.

Posted 28 April 2012 - 03:09 AM

+1
Lest limbs be reddened and rent--I spring the trap that is set--As I loose the snare you may glimpse me there--For surely you shall forget
"The Wind In the Willows", Chapter 7 "The Piper at the Gates Of Dawn"

#3 haikalle

haikalle

    Journeymen

  • Contributor
  • PipPipPipPip
  • 1,360 posts
  • Gender:Male
  • Location:Finland

Posted 28 April 2012 - 06:15 AM

+1

#4 digman

digman

    Expert

  • Contributor
  • PipPipPipPipPip
  • 2,697 posts
  • Gender:Male
  • Location:Texas, USA

Posted 28 April 2012 - 07:04 AM

Well, gosh darn' it ... this number +1 has been seen hanging around this neck of the woods for awhile.
In Texas where I live, ya got to get the bull not by horns but by the b*&^lls or he will get you... :D

+1

#5 herve_bis

herve_bis

    Novice

  • Member
  • PipPip
  • 242 posts
  • Gender:Male
  • Location:Luxembourg

Posted 28 April 2012 - 10:18 AM

+5

#6 Andrew Shpagin

Andrew Shpagin

    3DC creator & admin

  • 3D-Coat Developer
  • PipPipPipPipPipPip
  • 6,593 posts

  • Gender:Male

Posted 28 April 2012 - 12:04 PM

Ok, I noted it and will discover.

#7 DavidF

DavidF

    Neophyte

  • Member
  • Pip
  • 72 posts
  • Gender:Male

Posted 29 April 2012 - 02:38 AM

Thanks andrew,. I'm absolutly certain that it will make a world of a difference... fine control of the surface you are creating is a must for professional sculpting.

#8 randomguy_j

randomguy_j

    Neophyte

  • Member
  • Pip
  • 93 posts

Posted 29 April 2012 - 09:25 AM

Yes I agree that fixing this would make a biiiig difference in sculpting. Thanks Andrew for paying attention to the users. I dont think many companies do that and I really do appreciate seeing you take notice of us :)

#9 DavidF

DavidF

    Neophyte

  • Member
  • Pip
  • 72 posts
  • Gender:Male

Posted 03 May 2012 - 04:07 PM

wow, i just saw your twitter post andrew, "I improver algorithm of brushing to make strokes more smooth and even." That is soooo great and sooo fast. Really, i'll be looking forward the next build... Thank you!!!

#10 Andrew Shpagin

Andrew Shpagin

    3DC creator & admin

  • 3D-Coat Developer
  • PipPipPipPipPipPip
  • 6,593 posts

  • Gender:Male

Posted 04 May 2012 - 08:45 AM

Almost all brushes got improvement. I will upload test update today - need feedback.

#11 The Candy-floss Kid

The Candy-floss Kid

    Apprentice

  • Member
  • PipPipPip
  • 541 posts
  • Gender:Male

Posted 04 May 2012 - 10:57 AM

Look forward very much to trying the mac version when ready Andrew - many thanks indeed.

#12 kay_Eva

kay_Eva

    Apprentice

  • Member
  • PipPipPip
  • 629 posts

Posted 04 May 2012 - 11:26 AM

Yeah, I've stopped sculpting in 3dCoat recently but I still use it for painting and retopo. I look forward to trying out the new changes
"Uploading 08O. But problem - no electricity now. Notebook shows 35 min to the end of power, upload - 30. Who will be the first? :)"

#13 Andrew Shpagin

Andrew Shpagin

    3DC creator & admin

  • 3D-Coat Developer
  • PipPipPipPipPipPip
  • 6,593 posts

  • Gender:Male

Posted 05 May 2012 - 07:35 AM

ok, posted update with brushes changes.

#14 DavidF

DavidF

    Neophyte

  • Member
  • Pip
  • 72 posts
  • Gender:Male

Posted 06 May 2012 - 03:40 PM

Tested it and have feedback, will post where the discussion is now.

#15 carlosan

carlosan

    Expert

  • Custodian
  • PipPipPipPipPip
  • 3,379 posts

  • Gender:Male
  • Location:Argentina
  • Interests:Texture Paint, Character Design, Sculpture.

Posted 31 July 2012 - 04:16 AM

Amazing work!!! Congrats Andrew, you are definitely one of the best software developers !!!!

Keep up the amazing work!




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users