characters for a game developping in unity
model inside sculptris and max
retopology and textures inside 3dcoat
Posted 15 April 2012 - 04:09 PM
Posted 15 April 2012 - 05:48 PM
8 core 2.5 Xeon /12 gb RAM DX 64 Cuda / 560GTX-Ti. I always use the latest build.
Posted 21 April 2012 - 09:01 AM
Posted 08 May 2012 - 05:00 PM
8 core 2.5 Xeon /12 gb RAM DX 64 Cuda / 560GTX-Ti. I always use the latest build.
Posted 08 May 2012 - 10:58 PM
what do you mean exactly ? je comprends pas ou tu veux en venir :pAre you just about ready for a storyboard? These guys beg for an animation.
Posted 09 May 2012 - 02:27 AM
8 core 2.5 Xeon /12 gb RAM DX 64 Cuda / 560GTX-Ti. I always use the latest build.
Posted 12 May 2012 - 10:11 PM
Posted 05 June 2012 - 09:13 PM
Posted 13 June 2012 - 07:25 PM
yes! the renders wath made in unity with teamfortress2 shader like that i customized.I like the charm you have with your characters. Was this rendered in Unity or some other app?
Posted 14 June 2012 - 12:54 AM
Posted 29 June 2012 - 01:29 PM
Posted 16 July 2012 - 04:26 AM
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