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Conspiracy


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18 replies to this topic

#1 michalis

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Posted 09 April 2012 - 09:04 PM

A double roman portrait, a conspiracy then. :)
Coat voxels, cycles render.

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#2 johnnycore

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Posted 09 April 2012 - 09:58 PM

Wow..

Looks incredible!
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#3 digman

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Posted 09 April 2012 - 10:05 PM

Good to see ya and as always outstanding work and render... :drinks:

#4 Garagarape

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Posted 10 April 2012 - 12:16 AM

Nice marble men here!
Good to see you again Michalis.

#5 Tony Nemo

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Posted 10 April 2012 - 02:28 AM

Classic!

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#6 herve_bis

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Posted 10 April 2012 - 07:32 AM

awesome :)

h/

#7 michalis

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Posted 10 April 2012 - 01:27 PM

@johnnycore
Thank you
@digman
Thanks man, I started sculpting in 3dc again, (voxels and MV mode :) )
@Garagarape
Thank you
@TonyNemo
Too classic... lol, thank you
@herve_bis
You're too kind, :blush:
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#8 LJB

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Posted 10 April 2012 - 09:09 PM

Its VERY good! :good2:
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#9 The Candy-floss Kid

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Posted 12 April 2012 - 03:03 PM

Always that tangible essence of a real world object where the viewer can imagine tracing their hand over the forms and know how it feels.
My admiration Michalis.

#10 Tony Nemo

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Posted 12 April 2012 - 08:31 PM

Always that tangible essence of a real world object where the viewer can imagine tracing their hand over the forms and know how it feels.
My admiration Michalis.

This was the quality praised by Bernard Berenson in his "History of the Italian Renaissance". He referred to it as "the tactile imagination" and it included a sense of motion or potential motion.

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#11 Giuseppe

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Posted 12 April 2012 - 11:26 PM

yep .. really great result! :)
Giuseppe Albergo, CG Artist
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#12 TimmyZDesign

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Posted 13 April 2012 - 09:22 PM

Wow! I especially like the hair!
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#13 michalis

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Posted 15 April 2012 - 08:04 PM

@The Candy-floss Kid @Tony Nemo.
Thank you... :blush: let's try to keep it low
Thank you Giuseppe, TimmyZDesign
Hair, just using the basic tools under voxels mode. They're just fine for me. I can't say the same for surf / LC modes.
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#14 Slipping_Through_07

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Posted 17 April 2012 - 04:03 AM

Dude... the mood is awesome! Another notch in your belt Michalis! Great work! :good2:
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#15 gbball

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Posted 18 April 2012 - 06:46 PM

Great work Michalis! I'm thankful that you are a part of the 3d Coat community. Your sculpts are always inspiring.

-G

#16 michalis

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Posted 18 April 2012 - 07:44 PM

@Slipping_Through_07, @gbball,
thanks, I really appreciate this.
I wish I could spend some more time on doodling, sculpting. It became difficult for me, these days.
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#17 LJB

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Posted 19 April 2012 - 10:59 AM

Michalis Do you use surface tools at all? I ask because i still much prefer Voxels in 3DC, but I did however find that its quite intuitive to bring Decimated meshes into 3DC and add further details using LC. The new Ghosting mode helps you add details that you simply cannot achieve in ZB, Without remeshing or poly shearing. At that stage in ZB its too late.
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#18 LJB

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Posted 19 April 2012 - 11:02 AM

I ask because i still much prefer Voxels in 3DC


I guess until the workflow for LC becomes a little stronger and less disjointed (by that i mean a more fluid process) I always will.
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#19 michalis

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Posted 19 April 2012 - 01:03 PM

@LJB
It's the behavior of the simple tools of vox mode that I prefer.
I also had some interesting results on sculptris meshes after importing in LC mode. I like sculptris tools very much but there's a limitation in performance on >1-1.5 M meshes. LC is great for fine details then. I just tested it because it's not my usual workflow.
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