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Sculpt room UV issue


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#1 simmsimaging

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Posted 29 March 2012 - 04:04 AM

I'm messing with the sculpt room for one of the first times, but having some issues with the sculpting jumping around in weird ways. I think it's a UV related issue, so I tried to re-UV the mesh and start again. However, it seems like the UV's are not updating in the sculpt room. It doesn't seem to change and I get a weird looking depth effect in the paint room even when I deleted the only paint layer that had sculpting on it.

So - is there possibly a UV issue with sculpt room, or is it likely to be something else at play?

b
Brett Simms
www.simmsimaging.com

#2 johnnycore

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Posted 29 March 2012 - 09:18 AM

Might be a weird question but have you pressed "apply UV-Set"?

Otherwise.. is there any way to show some screenshots?
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#3 simmsimaging

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Posted 29 March 2012 - 09:19 AM

Yes, I did. It seemed to send the UV's to the paint room version okay, but the sculpt was different.
Brett Simms
www.simmsimaging.com




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