#1
Posted 21 March 2012 - 05:53 PM
8 core 2.5 Xeon /12 gb RAM DX 64 Cuda / 560GTX-Ti. I always use the latest build.
#2
Posted 21 March 2012 - 06:16 PM
anyway, I tried 3Dcatch... low result.... I prefer Pscan... a little money, but worth it..
h/
#3
Posted 21 March 2012 - 07:58 PM
Much better in blender, better topology tools, very easy transferring of multiple UVs to a new clean one etc etc.
Staying on free ware apps.
#4
Posted 21 March 2012 - 10:13 PM
8 core 2.5 Xeon /12 gb RAM DX 64 Cuda / 560GTX-Ti. I always use the latest build.
#5
Posted 22 March 2012 - 03:22 AM
parts 3 and four on youtube
#6
Posted 22 March 2012 - 09:26 AM
and the results I get from it are 100 miles superior..
check it here..
http://www.agisoft.r...oscan/standard/
DL the demo and see by yourself..
#7
Posted 24 March 2012 - 05:41 AM
Generalist
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Desktop: Win8 Pro x64, Core 2 Quad 2.4 GHz, GeForce GTX 470, 8GB RAM
Laptop: Vista Home Prem x86, Core 2 Duo, 1.5 GHz, GeForce 8600M GS, 2GB RAM
#8
Posted 04 May 2012 - 01:46 PM
Only advantage i can find is the foto-texturing, but modelling a chest like that would be done in a few clicks, why retopo a cube
#9
Posted 04 May 2012 - 08:32 PM
8 core 2.5 Xeon /12 gb RAM DX 64 Cuda / 560GTX-Ti. I always use the latest build.
#10
Posted 04 May 2012 - 09:03 PM
Having marker-less scanning available from photos is extremely cool for many applications.
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