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Polypainting beta wips


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17 replies to this topic

#1 digman

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Posted 11 January 2012 - 11:20 AM

Enjoyed taking polypainting beta out for a quick spin. A little postwork in TwistedBrush for both images after rendering in 3DCoat...

Attached Thumbnails

  • polypaint2.jpg
  • Colorfull head.jpg

  • Sandro Borg likes this

#2 johnnycore

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Posted 11 January 2012 - 11:28 AM

Wow looking good!
Cant wait to take this new feature out for a spin.. :wub:
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#3 Polygoon

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Posted 11 January 2012 - 12:06 PM

Very nice! Stunning results digman.

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#4 herve_bis

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Posted 11 January 2012 - 12:21 PM

looks very cool...

Can you transfer it to a Ptex later ...?

h/

#5 michalis

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Posted 11 January 2012 - 07:42 PM

Excellent, colorful work David!
Waiting for the mac build, of course.
Both look great.
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#6 digman

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Posted 12 January 2012 - 06:35 AM

Statue sculpted (surface mode) in 3DCoat "details kept at a mimmim" and stone shader applied.
In this case of polypainting all I wanted was the rendered shader and one red type blood streak.

The rest of the painting was done in TB except the stone shader.
What I like about polypainting is that I am able to include 3D elements in 2D work without having to retopo,uv and bake. This just increases my range of artistic work I can do. It does not mean I will not do the other but now I have a choice.

Even though he is stone, the painted eyes make him look somewhat alive, I liked the effect..

Attached Thumbnails

  • Jungle Statue.jpg


#7 digman

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Posted 15 January 2012 - 07:36 AM

Polypainting= concept creation.
Very nice to start thinking about a character in 3D before finishing sculpting.
Sculpted head is still wip...

Attached Thumbnails

  • character start.jpg


#8 L'Ancien Regime

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Posted 10 February 2012 - 07:05 AM

Statue sculpted (surface mode) in 3DCoat "details kept at a mimmim" and stone shader applied.
In this case of polypainting all I wanted was the rendered shader and one red type blood streak.

The rest of the painting was done in TB except the stone shader.
What I like about polypainting is that I am able to include 3D elements in 2D work without having to retopo,uv and bake. This just increases my range of artistic work I can do. It does not mean I will not do the other but now I have a choice.

Even though he is stone, the painted eyes make him look somewhat alive, I liked the effect..



TB?

#9 digman

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Posted 18 February 2012 - 01:13 AM

Taking the the import "images as a mesh for a spin".
I will sure enjoy this feature...
Titled:
At the bottom of the Ocean.

Attached Thumbnails

  • At the bottom of the Ocean 3.jpg


#10 mal

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Posted 18 February 2012 - 02:31 AM

L'Ancien Regime

I suspect TB is the painting program Twisted Brush.

Cheers
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#11 The Candy-floss Kid

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Posted 23 February 2012 - 04:02 AM

Wonderful, I love "At the bottom of the ocean" particularly.

#12 digman

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Posted 23 March 2012 - 04:42 AM

Imported image as mesh in grayscale. Painted in 3DCoat (vertex colors) with voxel work for relief depth.
Rendered in 3DCoat with 3 lights...
Titled:
Priestess with Mask...

Attached Thumbnails

  •  priestess.jpg


#13 The Candy-floss Kid

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Posted 23 March 2012 - 07:16 AM

A very refreshing and creative use of 3DCoat to great effect.

#14 Garagarape

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Posted 24 March 2012 - 05:06 PM

Nice fresco work Digman!
I Didn't know it was possible to use vertex color in 3dCoat.
Have to download new version and test!

#15 marupura

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Posted 26 March 2012 - 06:03 PM

Nice work.It is very interesting! :rofl:
I feel that it like almost real oil painting.

#16 digman

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Posted 27 March 2012 - 06:58 PM

Thanks for the comments all.
Exploring using a photo as a base mesh (image as mesh import) Relief work in surface mode plus polypainting and some work in Twistedbrush.
I changed the lighting and adjusted facial features of the photo for effect.
Rendered in 3DCoat with 4 Lights.

Attached Thumbnails

  • Jesters3.jpg


#17 Tony Nemo

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Posted 27 March 2012 - 08:11 PM

A very interesting technique indeed. It looks like you have aquired more control over outcomes. It retains the look of bas relief (in copper with enamel perhaps) with hightened realism.

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#18 The Candy-floss Kid

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Posted 28 March 2012 - 03:07 AM

Very inventive. These are fascinating - thinking out of the box. I like how the lighting in this one has created a solarization effect.




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