Thanks for kind words As always...
Not so kind words Andrew, agreed.
Some other Mac Users report similar issues though, have a look.
Anyway, I'm the bad guy here, the only one with 57 "like this", some artwork in 3dc gallery and a low 3* reputation.
It's OK. My fault if you like.
One for sure, I lost all my belief in 3dcoat and I use alternative software wherever is possible.
The main reason?
This GL use of 3dcoat almost burns my GPU, ventilation works as hell. Having a ~3K obj only, trying to paint a 2k texture!!!
The same time, blender (GL as well), respects my hardware with a superior performance. (64 bit for OSX10.6-10.7 builds). So, I choose this for manual retpology and UVs. It has simpler and better tools for the job.
Sculptris (another GL app) is fine, being able to work at its limits (~2M) with great performance. Low temp on GPU as possible.
Zbrush doesn't make use of GPU at all but gives me all the performance and the tools I like.
Back in topic now:
You can try this 3b file- just two joined smoothed cubes. http://dl.dropbox.co...MACBuild.3b.zip
Here, what exported. Didn't include texture, it's a bit stretched as expected. http://dl.dropbox.co...24090090/tt.Objhttp://dl.dropbox.co...24090090/tt.mtl
More complicated meshes produce even worse results with overlapping vertices. All the time.
BTW 3dc 3.7.01b is the last that works for me.