3D-Coat for OSX 64-bit [beta testing]
#41
Posted 12 June 2011 - 01:24 AM
16+gig RAM
OSX / Linux / (and reluctantly sometimes Windows)
#42
Posted 12 June 2011 - 05:58 AM
lookin forward to OSX liveclay, in 64bit 3DC :-)
+1
Macbook Pro4,1 - 10.6.8 - 2gb Ram - 512mb VRAM
#43
Posted 13 June 2011 - 07:15 AM
Hello Mac users!
1. Regarding CTRL/CMD key. CTRL key will be enabled in the next build, but please specify, which button should CMD key duplicate – ALT or CTRL?
Cntrl should stay as is
Cmd - should invoke right click but if it has to duplicate then it should stay the same i.e duplicate cntrl
#44
Posted 15 June 2011 - 08:04 PM
Now let's forget this. Please! Old mac users, buy a decent logitech mouse (g5 is always the best) and lets work. From a mac only user.
#45
Posted 16 June 2011 - 03:18 AM
P.S. any word on the release of the next build? I know Andrew's on vacation, just very eager to see more development on the 64bit branch, and test out some liveclay!
in the meantime, its sculptris & meshmixer time ;-)
16+gig RAM
OSX / Linux / (and reluctantly sometimes Windows)
#46
Posted 19 June 2011 - 08:06 AM
I plan to release 3.5.21 in the first half of next week.
#47
Posted 19 June 2011 - 10:03 PM
Macbook Pro4,1 - 10.6.8 - 2gb Ram - 512mb VRAM
#48
Posted 20 June 2011 - 09:15 AM
16+gig RAM
OSX / Linux / (and reluctantly sometimes Windows)
#49
Posted 27 June 2011 - 07:40 AM
Did this occur? I can't find where to download it, if so. The Mac link in the normal update thread still points to 19A as far as I can see.New beta will come together with 3.5.21.
I plan to release 3.5.21 in the first half of next week.
MacPro(2x2P/10.7.2),12GB,ATI HD X4870
"Who are you supposed to be? 'Topper Bottoms', the stern-yet-sensual skipper of the U.S.S. Rough Service?"
#50
Posted 27 June 2011 - 08:32 AM
Macbook Pro4,1 - 10.6.8 - 2gb Ram - 512mb VRAM
#51
Posted 27 June 2011 - 01:02 PM
Last week update was failed because I had hope to include updated LC there, but it is essentially not ready.
3.5.21 will include only a bit updated LC, very last changes are to raw to be included in 3.5.21.
#52
Posted 27 June 2011 - 02:15 PM
Macbook Pro4,1 - 10.6.8 - 2gb Ram - 512mb VRAM
#53
Posted 04 July 2011 - 12:38 AM
16+gig RAM
OSX / Linux / (and reluctantly sometimes Windows)
#54
Posted 04 July 2011 - 05:07 AM
Nope, and I was really hoping to have it available over the long weekend. Oh well, maybe sometime this week? Andrew, any word?has anyone heard anything on the new 64bit osx build?
MacPro(2x2P/10.7.2),12GB,ATI HD X4870
"Who are you supposed to be? 'Topper Bottoms', the stern-yet-sensual skipper of the U.S.S. Rough Service?"
#55
Posted 04 July 2011 - 08:48 AM
#56
Posted 04 July 2011 - 08:10 PM
#57
Posted 04 July 2011 - 10:53 PM
Macbook Pro4,1 - 10.6.8 - 2gb Ram - 512mb VRAM
#58
Posted 05 July 2011 - 03:23 AM
thanks a lot to Andrew and Sergey@
#59
Posted 05 July 2011 - 06:20 AM
Edit->Preferences->Use beta toolsWhere do I find the Live Clay tool?
#60
Posted 05 July 2011 - 09:28 AM
A small confusion though. Is this beta installer the same with the other on betas thread? Are both 64 bit?
Crashing!
Use voxels sculpting / jump to surf-mode-liveclay / pick another surf-tool. Now liveclay again (you can't access lc parameters anymore). Nevermind, back to voxels mode. Press LC tool, parameters visible again, back to surfmode, crashing.
Update:
ctrl use is back, great. Voxel mode is great in 64bit build. All I need for the moment and back again in 3dc sculpting LOL
I missed something,
1 why the need of LC? I still don't get it.
2 smooth tool is so weak...
3 pinch tool... OK, I'll ask again for something similar to zb or better, sculptris behavior of tools.
4 Dynamic tessellation in sculptris is so superior. It's a whole different world. It's faster and precise. Even faster after some edits in Sc config.txt. Up to 2 M, too much for dynamic tessellation. Close DT then and work as fast as zb is. (answering a statement that SC is slow or something)
I understand that LC is in alpha stage but I still don't get it. It's the tools behavior that matters more than anything else. It's a sculpting room, you see.
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