Not the OSX build. Snake works terribly.
BTW Raul.
Where is the build tool, the move tool, and the remesher (reducer) +and - ? I mean the basic tools to start with?
You probably already noticed that I'm somehow not a positive guy. This is correct.
I never regret saying NOW, I regret for lot of YES actually.
Ops, sorry, I'm not responsible for cross platform builds.... I will pass your complain
The build tool? have you tried LiveClay? it can quickly build up layers of fresh mesh...is the most basic and the most important brush to start with, anyway, every artist is free to have an own workflow.
The Move tool is on the way, and the Remesher too, along with other goodies, they can be quickly added... hey, those are Beta tools that takes time to develop and absolutely out of schedule, is systematically underestimated the complexity of creating software and improvements takes place STEP BY STEP, tool by tool ... or do you prefer Autodesk like only annualy updates?
"Snake works terribly" please send me some screenshots and/or use case that I have missed, remember I'm not a sculptor so I can easily miss testings...that's why is released to get your feedback. (EDIT: I'm aware of a flattening effect caused by non volume conservation, is something I will definately will work on)
There's a spanish saying: "A drop of honey attracts more flies than a gallon of gall" (in spanish is more poetic











