Andrew asked me to make a Mudbox plug-in to work with applink, so here's a beta for you to test out. This one is compield against the Mudbox 2011 SDK so will only work on mudbox 2011 and 2011 subscription advatange pack 64 Bit versions. The file enclosed is the raw plugin so a manual install is needed (the details are outlined in the readme file.) An installer version will follow. The big rule is you MUST save your mud scene file before use as it needs this to get the directory your mud file is in to work. If andrew add's the ability to import textures this is already in the plugin waiting to be exposed, but right now there is little point in exposing that portion.
Please log any bug that you come across in this thread.
Clean up files option in case you choose wrong option and don't have 3DC open.
fiels to support export back to mudbox now created automatically with correct contents.
Current known bugs:
Export as Alpha is not working
Export as voxel primitive overwrites the previous exported voxel primitive from mudbox and doesn't change the thumbnail.
Export back to mudbox very flakey and then only possible for subscription advantage pack version but still flakey
Clean up Files option will not delete the run.txt file
A crazy Cuda driver related error I still need to track down the source of.