Did I? When?Cycles hair. Michaelis has show...
Just some experiments, nothing serious.
Many new things to learn under blender.
The new (wonderful) SSS implementation, already turns everything upside down.
The way we carve for instance. As close to what really happens on traditional marble sculpting for instance.
You can't transfer the measurements of a clay sculpt to marble. it results to something like melted ice cream.
It's very well known that Michelangelo used to carve directly on marble. Oh my...
Such ideas made me to prefer to sculpt in blender only, avoiding zbrush and 3dc as possible.
I mean, I may use 3dc voxels etc for sculpting but after a few viewport interactive cycles renders, I will resculpt in blender. (dyntopology)
You have to carve surprisingly deep on marble...
Then, a visit on a good museum, and yes, yes, they were carving deeply.
Such miracles may be irrelevant to a professional VG artist's needs but it's a technological gift, I call it education.
Your egyptian comes great, David, I already commented it in blenderartists forum.













