#
# Description: 3D-Coat AppLink functionality for Luxology modo
#
# Version: 1.01
#
# Author: Ilia Zaslavsky <|> Email: vfxdomain@gmail.com <|> Web: http://flavors.me/vfxdomain
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# Credits: Gwynne Reddick <|> Web: http://www.modonize.com
#
# Last Update: 00:05 13/05/11
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# 3D-Coat Home Page: http://www.3d-coat.com
#
# Notes: Auto-Import functionality added for compatibility with File -> Export to -> Modo feature in 3D-Coat
#
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Installation:
Unzip the archive.
Choose 'Run Script' from the 'System' menu (Shift-F5).
Navigate to where you've unzipped the zip file and
double click on 'install.py'.
In the next dialog, you need to navigate back to .
the same directory (the same one where 'install.py' is located,
not InstallFiles directory!) so that the install script can find
the files it needs to install.
If the installation was successfull, a dialog 'Installation Complete' should pop up.
Restart modo.
After restarting you can add AppLink button to modo, by duplicating one of
the existing buttons, (Horizontal Toolbars / modo Modes / Vertices) for example.
You can do it by choosing System -> Form Editor from the menu, then hitting
"Find Form" button and selecting Vertices selection mode button. You'll see
Vertices item highlited in Form Editor, Right Click -> Duplicate on this item.
Now rename duplicated item to 3DC AppLink, remove all text from 'command' field,
enter this text instead and hit 'Return': @3dc_applink.lxm
Choose custom icon, you should have 3dc_applink.png icon in your Luxology\Scripts folder.
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Installation for modo 301/302:
AppLink should also work in older modo versions, such as 301 and 302. To use AppLink script
in modo 30x on Windows OS, you should install Python 2.4 (even if you already have higher version
of Python installed, such as 2.5/2.6/2.7/3.1, it won't help to run AppLink in modo 30x, install
Python 2.4 - it could coexist with any and all Python versions already installed without any problem
as long as it's installed in it's own folder - default installation option in Python installers).
Download last Python 2.4 for Windows here:
Python 2.4.4 (FINAL)
On Mac OS AppLink should work in modo 30x without installing Python.
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Usage:
In modo, select object(s) you want to edit in 3D-Coat, run AppLink UI via created button
or by entering @3dc_applink.lxm in the 'command' field in the bottom-right of the modo UI,
choose 3D-Coat Export Type and hit 'Export to 3D-Coat' button. Choose the name and location
of the file and set file type to .obj
Run 3D-Coat (or bring the focus to it's window if 3D-Coat was started earlier), a dialog
with options based on your 'Export Type' selection in AppLink script should pop up. Set
needed options, hit 'OK' and edit imported mesh to your heart content, using 3D-Coat's rich
features for Texture Painting, UV Editing, Retopo and Sculpting. When done, select File ->
Open in Originall App from 3D-Coat main Menu.
Now go back to modo, hit 'Import from 3D-Coat' button to bring edited mesh with textures
and maps created in 3D-Coat back to modo, shaders will be created and texture maps
assigned to the correct shader effects (displacement, normals, specular and color).
You can repeat the whole process as many times as needed.
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Usage (Auto-Import):
Now you can send meshes to Modo straight from 3D-Coat, by using File -> Export to -> Modo menu in 3D-Coat.
Modo will be started if needed, and mesh will appear in the scene automatically within 45 seconds (Use this time to choose export options and to save files in 3D-Coat).
If Modo started earlier, to get geometry and textures you've exported from 3D-Coat
via File -> Export to -> Modo menu use "Get from 3D-Coat" button in AppLink GUI as usual.
!!!---IMPORTANT---!!!
To use Auto-Import functionality (originating from 3D-Coat, by using File -> Export to -> Modo) you should use normal AppLink at least once, so it could create needed files for Auto-Import functionality.
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Video Demonstration:
http://vimeo.com/16625375













