if you are using Cheetah 3D on a Mac you might want to check out the AppLink I have written for it.
It has all the basic functionality with the following limitations:
- (has been resolved with update v1.1 - see later posting) Automatic texture import is not working due to Cheetah 3D API bug (I think this is due to the new node system - once this is resolved from Martin, the developer, I will add it). This means you will have to manually assign diffuse, specular, bump maps. However, I think it is not too much of a constraint.
- (has been resolved with update v1.1 - see later posting) Dropping objects directly from 3D Coat to Cheetah is not implemented as of now, although the code for the creation of the necessary files / directory structure is mostly done but commented out. 3D Coat export file menu option would not appear on my system - I think I will have to further look into this later on.
Let me know if you find any bugs so that I can sort it out - at the end it was done this weekend only, so don't expect too much of testing from my end ;-)
You can find a demonstration video on YouTube
The installation is performed by dropping the script into Cheetah's scripts/tool folder and launch it as shown in the video.
You will have to specifiy the 3D Coat exchange folder location during the initial execution of the plugin.