if you are using Cheetah 3D on a Mac you might want to check out the AppLink I have written for it.
It has all the basic functionality with the following limitations:
- (has been resolved with update v1.1 - see later posting) Automatic texture import is not working due to Cheetah 3D API bug (I think this is due to the new node system - once this is resolved from Martin, the developer, I will add it). This means you will have to manually assign diffuse, specular, bump maps. However, I think it is not too much of a constraint.
- (has been resolved with update v1.1 - see later posting) Dropping objects directly from 3D Coat to Cheetah is not implemented as of now, although the code for the creation of the necessary files / directory structure is mostly done but commented out. 3D Coat export file menu option would not appear on my system - I think I will have to further look into this later on.
Let me know if you find any bugs so that I can sort it out - at the end it was done this weekend only, so don't expect too much of testing from my end ;-)
You can find a demonstration video on YouTube
The installation is performed by dropping the script into Cheetah's scripts/tool folder and launch it as shown in the video.
You will have to specifiy the 3D Coat exchange folder location during the initial execution of the plugin.
Best regards,
Ron.














