Hi guys.
Here is my small contribution in 3DCoat. =).
You can also watch preview-tutorial, how to use it
I created Trello board where you can see status of progress, bugs, ideas and etc.
Join this group to make applink better and bring your own ideas.
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Latest version: 2.0a1
Supported Maya: 2008-2013.5 (32/64) win/linux/osx
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Change Log:
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version 2.0a (!!! New version requires a clean installation.)
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New:
- Added support for the latest applink specifications.
- New GUI, shelf, some of icons were repainted.
- All setting now are in c:\Users\XXX\Documents\applinkMayaCoat.cfg file. So you can make import/export from shelf or UI, all paths in UI will be passed correctly.
- Supporting 3d-Coat V3/V4 (see tab 'Options'->3D-Coat[Vn])
- New maps SpecColor/Emissive/EmissiveColor.
- Improved compatibility with Maya 2013/2013.5
Notes: Currently 2.0a is on a beta stage. Needs to be proper tested. UI elements in Options tab look messy. Applink 2.0 doesn't work with Maya 2008-2009 at this moment.
version 1.06
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New:
- Added compatibility with some features of AppLink rev.1.2/1.3 ("export as a curve profile" and "export as single voxel object")
- Added direct export from 3D-Coat->Maya via "Export to->Maya". To initialize this ability, you have to run Maya AppLink at first. All needed settings will be created automaticaly for 3D-Coat.
Improved:
- You can keep a few objects in scene and export/import them one by one, or all at once. Importing mechanism has optimization algorithms and useless shaders (without connection with mesh) will be removed automatically from scene, for performance purposes.
- Workflow was improved. You don't need create shaders for brand new objects before exporting.
- Stability has been improved.
version 1.05.1
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- fixed workspace path
- fixed ui bug in Maya2011
version 1.05
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- For better projects organization all export/import files from 3Dcoat are located now in subdirectory "3dcoat" of current Maya project;
- Fixed some significant bugs with paths;
- Removed scripts files. All code has moved to plug-in file;
- Fixed shelf commands.
P.S. Before install it, please clean up old files.
version 1.04
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- Fixed UI bug with import dialog (Linux);
- Fixed object's name(s) after import into Maya;
version 1.03
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- Fixed using project folder "default" for export geometry;
version 1.02
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- Porting plugin's code to Python. Now, it's got cross-platform compatibility with Linux and OSX;
- Some bug fix;
Attached Files
Edited by Styler, 04 June 2013 - 10:41 PM.
upgrade to version 1.06














