General AppLinks info
Posted 06 October 2010 - 07:34 PM
At first, you should read installation notes, then install corresponding AppLink.
After installing you should run your App, then run 3D-Coat. There should appear the new menu in 3D-Coat - File-> Open in -> Your app name.
You may use this item to bring 3D-Coat's models from any room (Paint, Retopo, Voxels) to your app with color, normal, displacement and specular. But you should choose what you need - displacement or normalmap, not both at once.
Also you may bring your models from your app to 3D-Coat using plugin. In this case you will get new item in menu - File -> Open in original app. In so way you may bring model back to your app.
You need at least 3.5.01+ to use AppLinks.
Posted 23 October 2010 - 11:21 AM
Posted 23 October 2010 - 11:37 AM
XSI AppLink is expected in 1-2 weeks
Is there any ETA ("estimate time of arrival") for the other AppLinks, for instance (most interesting to me personally) the Softimage one?
Maya in a week
LW in 2-3 weeks.
Messiah - in couple of days
Houdini - in 2-3 weeks
Posted 23 October 2010 - 11:51 AM
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Posted 02 December 2010 - 10:00 AM
And the other thing is that right now output textures naming is based only uv-sets and material. It would be nice if object would be included into naming.
Like for example if I have two objects in 3d-coat scene the naming would be like this
In my opinion order Object_Material_Uvset_texturetype.jpg would be the best order.
Posted 07 December 2010 - 10:55 AM
Any word on the LightWave AppLink?
The programmer working on the Maya AppLink is also working on the LW applink, he's re-working the Maya one and is nearly finished. Shortly thereafter he'll begin coding the LW applink.
Messiah|Modo|3DC+Video Training Bundles
Report any bugs & post feature requests on the 3DC Mantis page: http://3d-coat.com/mantis/
Posted 27 December 2010 - 07:32 PM
Thank you again.
Posted 28 April 2011 - 02:44 AM
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