HI,
I have just a question with the auto-retop.. i seems to me that i have a hard time retop the finger and feet of a character , using the spline on both side
for better retop--it is possible if a use mayby 30.000 polygons I know that's a hard task but it would be cool if you could do some magic in this area. thanx
for develope such a nice program u' a really a genies Andrew:-)
nice update
Started by
skaale
, Sep 30 2010 10:41 PM
2 replies to this topic
#1
Posted 30 September 2010 - 10:41 PM
#2
Posted 30 September 2010 - 10:49 PM
Hi there!
What I generally do (and from what I can gather, a few others too), is to leave out the fingers, toes (and sometimes feet), ears and/or other smaller body parts as needed, and do them in a modeler.
You can try to increase the "intermediate" number to something higher to try to catch those details.
What I generally do (and from what I can gather, a few others too), is to leave out the fingers, toes (and sometimes feet), ears and/or other smaller body parts as needed, and do them in a modeler.
You can try to increase the "intermediate" number to something higher to try to catch those details.
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