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Gbball's sketchbook


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#1 gbball

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Posted 24 September 2010 - 12:44 PM

Hey everyone,

I'll be adding my sculptures here as I practice modeling with 3D-coat.

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#2 gbball

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Posted 28 September 2010 - 03:11 PM

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Changed quite a bit, but here is some more progress.

Comments and criticism welcome!

Cheers,

Gavin

#3 bantu

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Posted 28 September 2010 - 03:20 PM

Hey!

the second try (purple) looks neat. I really like some of your forms there
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#4 LJB

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Posted 28 September 2010 - 05:19 PM

So Much better!! :good:
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Check out my channel on vimeo Here

#5 gbball

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Posted 30 September 2010 - 11:43 AM

Thanks guys,

I'm still working on it.

#6 gbball

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Posted 30 September 2010 - 02:21 PM

More progress...

Adding in the details now...definitely have to brush up on my anatomy. Especially for the forearms.

Any ways here it is...about 13 million polys all on the same layer. Right now I'm working only in surface mode for the detailing.

Posted Image

C & C welcome

-G

#7 gbball

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Posted 01 October 2010 - 03:35 PM

Change of direction...

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I revisited an older sculpt and used some of what I learned doing the muscle guy. I'll get back to the muscle guy, but I think I got a bit excited at the fact that I could add in details and I didn't build the forms properly.

With this guy, based on a concept I did some time ago. I'll try to build it up stage by stage and not jump into the details.

It also helps to have a design to work to.

-G

#8 gbball

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Posted 01 October 2010 - 03:36 PM

Just a note...what I've been doing here is for the intent to rig and animate later on...that's why they are all standing up.

Peace,

Gavin

#9 Bisse

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Posted 01 October 2010 - 08:56 PM

More progress...

Adding in the details now...definitely have to brush up on my anatomy. Especially for the forearms.

Any ways here it is...about 13 million polys all on the same layer. Right now I'm working only in surface mode for the detailing.

Posted Image

C & C welcome

-G


Really cool concept you got there. I think the art style; the combination of cartoon (for lack of better word) and high level of detail isn't something you see very often. In my opinion you should definitely go further with that one.

#10 gbball

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Posted 04 October 2010 - 05:14 AM

New sculpt I did today

off this concept
alien-concept.jpg

progress
128615776424.jpg

Current
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#11 gbball

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Posted 04 October 2010 - 03:03 PM

More progress on big guy

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#12 gbball

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Posted 04 October 2010 - 03:15 PM

Rotation

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#13 Bisse

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Posted 05 October 2010 - 09:20 PM

very nice progress! It's hard to believe that the big guy is done in voxels... The shapes look so clean and sharp.

What are your plans for him?

#14 gbball

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Posted 06 October 2010 - 03:48 AM

Thanks a lot Bisse,

yeah, it's all voxels...done 100 percent in 3d coat. I'm jumping back and forth between voxel mode and surface mode. The freeze (mask) tool in surface mode is great.

Truthfully, I'm a bit surprised too at the level of detail I've been able to achieve. I think with some more brush options in surface mode it would be possible to do even more.

I plan to take this guy all the way through to him being ready for animation. We'll see how it goes!

#15 gbball

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Posted 08 October 2010 - 07:47 AM

Posted Image

progress on an insect creature

#16 gbball

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Posted 08 October 2010 - 07:52 AM

Posted Image some more progress

#17 gbball

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Posted 12 October 2010 - 02:51 PM

Hey everyone,

here is my latest 3D-Coat sculpt, it is supposed to be an alien...but my wife said it looks like an ape monster, so that's what it is I guess! I feel like I am getting a bit better at this. Still trying to achieve higher detail and better defined forms. I'll keep at it.

C & C welcome.



ape_monster_01.jpg ape_monster_02.jpg ape_monster_03.jpg ape_monster_04.jpg ape_monster_05.jpg ape_monster_06.jpg ape_monster.jpg

#18 Bisse

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Posted 12 October 2010 - 04:15 PM

wow! cool ape/alien concept. The surface noise look weird though...
Not sure why, but he kinda reminds me of the aliens from The Fifth Element - http://www.eastsidep...ement_alien.jpg
The symbols remind me of some sort of ancient alien-Egyptian part mechanical part flesh type of thing.

#19 bantu

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Posted 02 November 2010 - 07:52 PM

nice going Gavin!

AWESOME blog! Don't forget the freshness! :)
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#20 gbball

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Posted 05 January 2011 - 09:42 AM

Posted Image

More progress

59 million polys! wow!




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