3D-Coat 3.5 released!
#41
Posted 17 September 2010 - 10:38 AM
The one thing I would like to have in the Retopo room is the ability to spin edges.
Say you auto Retoped a model but a few edges needs to flow in a different direction, then just spin a few edges and you are done.
#42
Posted 17 September 2010 - 12:18 PM
The one thing I would like to have in the Retopo room is the ability to spin edges.
The new 3.5 version is the best I had so far! Thank you. But still some complains in surface mode.
Update: using the new material everything works fine, sorry. Great work Andrew.
#43
Posted 17 September 2010 - 04:25 PM
It's already there.Excellent update.
The one thing I would like to have in the Retopo room is the ability to spin edges.
Say you auto Retoped a model but a few edges needs to flow in a different direction, then just spin a few edges and you are done.
Pick "Select" tool,be sure to be in edges mode..now in commands you should see "spin" and "spin back" buttons,this is what you are looking for.
"The Wind In the Willows", Chapter 7 "The Piper at the Gates Of Dawn"
#44
Posted 17 September 2010 - 06:20 PM
It's already there.
![]()
Pick "Select" tool,be sure to be in edges mode..now in commands you should see "spin" and "spin back" buttons,this is what you are looking for.
how about straighten edgeloops in xyz or average straighten? For straightening crooked edgeloops.
#45
Posted 17 September 2010 - 07:50 PM
It's already there.
![]()
Pick "Select" tool,be sure to be in edges mode..now in commands you should see "spin" and "spin back" buttons,this is what you are looking for.
Hey thanks,
I wonder why this is hidden, their looks to be more than enough space on the side bar to have it there all the time.
#46
Posted 17 September 2010 - 07:52 PM
Generalist
www.philnolan3d.com - Twitter - Google+
Desktop: Win8 Pro x64, Core 2 Quad 2.4 GHz, GeForce GTX 470, 8GB RAM
Laptop: Vista Home Prem x86, Core 2 Duo, 1.5 GHz, GeForce 8600M GS, 2GB RAM
#47
Posted 17 September 2010 - 09:46 PM
#48
Posted 17 September 2010 - 10:18 PM
#49
Posted 18 September 2010 - 02:04 AM
Greg
It's already there.
![]()
Pick "Select" tool,be sure to be in edges mode..now in commands you should see "spin" and "spin back" buttons,this is what you are looking for.
#50
Posted 18 September 2010 - 03:53 AM
Great stuff and I love 3DCoat!
#51
Posted 18 September 2010 - 09:34 AM
seems like for one time i jumped on the right boat...
not each time the case...
thank you very much for all the good stuff
#52
Posted 18 September 2010 - 02:34 PM
I use my SpacePilot with 3DC almost everyday, and have had no difficulties with it. May be a driver glitch. Try downloading the latest driver for the device if you haven't already and installing/re-installing it.
I have downloaded latest version 3-11-3_r955 uninstalled previous version and installed the new one. And stiil buttons in SN do not work.
Some versions of 3DC all was ok. From 3 or 4 builds ago they stopped to work.
System specs are in my footer.
What it should be wrong? In other programs they work as needed.
#53
Posted 18 September 2010 - 07:04 PM
Greg
edit: I just put a link to the driver on my desktop, set the properties (compatabilty) as 'run this program as administrator' and click it in the morning when I'm ready to work. It's really not any hassle.
I have downloaded latest version 3-11-3_r955 uninstalled previous version and installed the new one. And stiil buttons in SN do not work.
Some versions of 3DC all was ok. From 3 or 4 builds ago they stopped to work.
System specs are in my footer.
What it should be wrong? In other programs they work as needed.
#54
Posted 18 September 2010 - 07:28 PM
Everything is difficult if you don't know what to do
Very BIG thank You
#55
Posted 18 September 2010 - 07:49 PM
Greg
What can I say...
Everything is difficult if you don't know what to do
Very BIG thank You
#56
Posted 18 September 2010 - 11:15 PM
Messiah|Modo|3DC+Video Training Bundles
Report any bugs & post feature requests on the 3DC Mantis page: http://3d-coat.com/mantis/
#57
Posted 19 September 2010 - 04:58 AM
I disable the User Account Control upon first installing Windows 7. I hate that darn thing. It's more trouble to the user than it is for any would-be hackers.What can I say...
Everything is difficult if you don't know what to do
Very BIG thank You
#58
Posted 19 September 2010 - 07:21 PM
#59
Posted 20 September 2010 - 10:17 AM
If I may ask, how do you go about making them? I can make objects no worries, but I don't know how you put the bounding box's that remove the voxels surrounding the objects, and there's no doubt other things I am missing also. I'd like to have a go at making some that I can share with the community also. Or is there a tutorial already for doing this?
Anyway thanks.
#60
Posted 20 September 2010 - 01:32 PM
There are positive and negative volumes. You may have several objects in your primitive. If object is called some_name_negative it is treated as negative volume. It will be subtracted from the current volume before merging. Then all rest objects will be merged to scene. Open any of Tinker's objects and you will see how it works.Yeah! I concur, fantastic tool set there Tinker, well done. I have had a bit of a go making a space ship myself, using a lot of your stuff for attachments etc. Here's a screen or 2. So far its pretty basic as compared to yours;
If I may ask, how do you go about making them? I can make objects no worries, but I don't know how you put the bounding box's that remove the voxels surrounding the objects, and there's no doubt other things I am missing also. I'd like to have a go at making some that I can share with the community also. Or is there a tutorial already for doing this?
Anyway thanks.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users




This topic is locked








