Posted 05 July 2010 - 12:58 PM
can the tiling of the materials overlay be influenced or even turned off? I am trying to place decals (single images, like a sticker for example) and find that hard to do with them bein tiled.
Posted 05 July 2010 - 02:03 PM
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Posted 15 March 2012 - 10:37 PM
Posted 20 March 2012 - 05:41 PM
and allow them to be pinned and scaled from pinned point
Posted 14 July 2012 - 10:09 AM
I recently had to recreate a very detailed and very complex texture on a very high polygon model. Initially I was unsure if 3DC could handle it, as some of the other programs I was using were beginning to choke on the poly counts and texture sizes involved ... but 3DC handled it like a champ. The only thing that made it a little difficult was lining up the individual textures tiles (materials) with the base mesh, due to the tiling effect.
The pinned scale function mentioned by The Candy-floss Kid would have also been very useful.
That said ... 3DC really came up champs on this job, and the results were far better than I was expecting.
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