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Twitter discussion: What Andrew is currently doing.


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#521 artman

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Posted 08 December 2012 - 05:31 PM

new Spline stroke E-mode looks amazing!!
http://screencast.com/t/8RJ8C0g5naY2
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#522 carlosa

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Posted 08 December 2012 - 06:49 PM

INCREDIBLE !!! :blink:

could the spline points be hidden behind the object when we rotated it ? :huh:

using this mode to paint a dense point curve around an object will be a little difficult to handle :wacko:

ty !! :)

#523 AbnRanger

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Posted 09 December 2012 - 05:17 AM

A small addition I hope to see is, as an alternative to the profile, the ability to Right-Click + Drag the radius of a point's influence. Essentially the same functionality as the Paint on Splines tool.

#524 philnolan3d

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Posted 30 March 2013 - 06:12 PM

Bringing this thread back from the dead.
From Andrew's twitter:

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Very good news! At least main problem of PPP solved. Now it is possible to paint even deep displacement without artifacts.

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Before you was able to paint only snall bump-like displacement, now normalmap calculated correctly for deep displacement too.

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It opens possibility to bake voxels->ppp with displacement and of course improves paint quality a lot.

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Painting quality comparison - http://pilgway.com/f..._comparison.png

So the question is-- Is there any reason to have MV painting anymore? After this has been thoroughly tested of course.
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#525 AbnRanger

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Posted 30 March 2013 - 11:31 PM

View Postphilnolan3d, on 30 March 2013 - 06:12 PM, said:

Bringing this thread back from the dead.
From Andrew's twitter:

So the question is-- Is there any reason to have MV painting anymore? After this has been thoroughly tested of course.
To be honest...I hope not. I seldom see good baking results when merging to MV.




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