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Metha`s Workshop


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#1 Methelina

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Posted 07 September 2009 - 09:15 AM

Hello there! Nice to see u all, my name is Linda and this is a WIP side of my WorkShop :yahoo:
K, lets begin from a my steps of first-vox-try in coat, what i made some time ago =)

First 3dCoat Steps:

lollipop from hell or tetaclless beholder - IMHO. First of first, brush test
Posted Image

Who knows this guy? Yeah, Baal was revealed =)))
Posted Image Posted Image Posted Image Original: Posted Image

Ookie! Second one... I made it for SL-game... Bloody-blind-vampire-jerk. But looks like need more screenshots.
Very old variant i will post new one, Later.
Posted Image

Rotating_render
Posted Image

Third-d-d. Here is torax of Hornet (Vespa Crabro), made for SL-game 2. Full Hornet will be later, `cause other parts i left in my home.
Posted Image Posted Image

btw, so sad to see 512x testure size limit in SL-engine :(


And here is my latest works for DreamsGate project:

This one is a Wraith Cruiser - 1.5Km organic ship.
Just WIP. Back side and lower parts still in process
First serious stuff in this app

Scetch:
Posted Image

Lowpoly:
Posted Image

HQ render and Cavity shader:
Posted Image Posted Image

3d Render movie:
Posted Image

The Game that i make now
ffvRtJR.jpg

 

My WIP WorkShop

 

JetStream 760 4Gb, 
8Gb RAM, 
Intel core 2 Quad Q9550@2.83GHz(x4), 

Win7 x64 Ultimate


#2 Frenchy Pilou

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Posted 07 September 2009 - 03:35 PM

Cool organic cruiser! :good:
Pilou (Frenchy)

Is beautiful that please without concept!
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#3 haikalle

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Posted 07 September 2009 - 03:46 PM

I like them all. Very creative.

#4 chris_solo

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Posted 07 September 2009 - 04:07 PM

hi Methelina! I like your work!

#5 Methelina

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Posted 07 September 2009 - 04:44 PM

Wow! Thx u all for good words! I will work better now :yahoo:

The Game that i make now
ffvRtJR.jpg

 

My WIP WorkShop

 

JetStream 760 4Gb, 
8Gb RAM, 
Intel core 2 Quad Q9550@2.83GHz(x4), 

Win7 x64 Ultimate


#6 Methelina

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Posted 09 September 2009 - 02:25 PM

After Wraith cruiser I start a new model for DreamsGate proj. named as Iratus bug=)
Here is a some shots of it:

scetch:
Posted Image

Steps:
Posted Image Posted Image Posted Image

I find a old legs as wrong, cause this beetle loves jumping on the their victim, and this legs looks like a walking ones but not for jump :rolleyes:
After this i made a new jumping legs for this guy:
Posted Image Posted Image

Here is!
Posted Image Posted Image Posted Image Posted Image

Maps and face WIP=)

The Game that i make now
ffvRtJR.jpg

 

My WIP WorkShop

 

JetStream 760 4Gb, 
8Gb RAM, 
Intel core 2 Quad Q9550@2.83GHz(x4), 

Win7 x64 Ultimate


#7 PalSan

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Posted 09 September 2009 - 02:39 PM

интересное насекомое)

#8 Methelina

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Posted 09 September 2009 - 02:49 PM

Пасиб=) Приеду с работы замаплю его. А то голым смотрицо

The Game that i make now
ffvRtJR.jpg

 

My WIP WorkShop

 

JetStream 760 4Gb, 
8Gb RAM, 
Intel core 2 Quad Q9550@2.83GHz(x4), 

Win7 x64 Ultimate


#9 erklaerbar

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Posted 09 September 2009 - 04:23 PM

cool critter, dont want to meet it in my dreams though!

#10 jedwards

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Posted 09 September 2009 - 05:03 PM

Very cool! Love the bug!

#11 Methelina

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Posted 10 September 2009 - 07:09 AM

Thx!
Yeah, evil bug, bloodthirst parasit=)

Body diff, but without legs... yet=)
Posted Image

The Game that i make now
ffvRtJR.jpg

 

My WIP WorkShop

 

JetStream 760 4Gb, 
8Gb RAM, 
Intel core 2 Quad Q9550@2.83GHz(x4), 

Win7 x64 Ultimate


#12 3d_sculptress

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Posted 10 September 2009 - 08:17 AM

hi, Methelina...have been admiring your work...especially the Wraith Cruiser...I have a background that I created in one of my programs that would look really nice with it ...just let me know if you'd be interested in it, ok ?..ttyl.
.
.3D Sculptress' Shader Share just wanted to share these shaders
.
Free Textures I Create In Various Paint Programs
Will Add More Textures As I Create Them 3d_sculptress
.
.
Wacom Intuos 4 Medium
WindowsVista x32--PentiumDualCore1.8GHz--GeForce9400GT--4GBRam
.

#13 Methelina

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Posted 10 September 2009 - 09:20 AM

Ready to use!
Evil Iratus bug finished now... and i learn some issues about auto UV=( What if u use autoUW and 1024x map... u will see so bad reso-n of extracted image. To prevent this thing make UW manualy or set better map quality like 2048+ =) Best experience was gain after mistakes=)

Finished:
Posted Image

hi, Methelina...have been admiring your work...especially the Wraith Cruiser...I have a background that I created in one of my programs that would look really nice with it ...just let me know if you'd be interested in it, ok ?..ttyl.

Heil, 3d_sculptress! Thx a lot!!! =))))
I think its a good idea, what i must to do?

The Game that i make now
ffvRtJR.jpg

 

My WIP WorkShop

 

JetStream 760 4Gb, 
8Gb RAM, 
Intel core 2 Quad Q9550@2.83GHz(x4), 

Win7 x64 Ultimate


#14 PalSan

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Posted 10 September 2009 - 09:34 AM

сейчас дам честную оценку)

по форме и объемам. рваные линии. немного бы сгладить контуры, а в остальном интересно и хорошо.
по детализации. слабо выраженная. практически неразбочива.
текстуры. смазанны и также малодетализированы.

резюме.
откатись чуть назад. сгладь форму. поработай с деталями и текстурами более основательно и тщательно. больше деталей.
пожалуйста,восприми эту инфу правильно) стараюсь быть конструктивным.
надеюсь мой коммент будет тебе полезен. :rolleyes:;)

удачи!)

можно, например, найти кучу рефов насекомых. и сделать текстуры проецированием. или просто использовать как образец.

#15 3d_sculptress

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Posted 10 September 2009 - 09:45 AM

Ready to use!
Evil Iratus bug finished now... and i learn some issues about auto UV=( What if u use autoUW and 1024x map... u will see so bad reso-n of extracted image. To prevent this thing make UW manualy or set better map quality like 2048+ =) Best experience was gain after mistakes=)

Finished:
Posted Image


Heil, 3d_sculptress! Thx a lot!!! =))))
I think its a good idea, what i must to do?



first click on the link at the top of the picture, then when it opens, just right-click on it and then select ''save picture as''.... :good:



Posted Image
.
.3D Sculptress' Shader Share just wanted to share these shaders
.
Free Textures I Create In Various Paint Programs
Will Add More Textures As I Create Them 3d_sculptress
.
.
Wacom Intuos 4 Medium
WindowsVista x32--PentiumDualCore1.8GHz--GeForce9400GT--4GBRam
.

#16 Methelina

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Posted 10 September 2009 - 10:30 AM

сейчас дам честную оценку)

по форме и объемам. рваные линии. немного бы сгладить контуры, а в остальном интересно и хорошо.
по детализации. слабо выраженная. практически неразбочива.
текстуры. смазанны и также малодетализированы.

резюме.
откатись чуть назад. сгладь форму. поработай с деталями и текстурами более основательно и тщательно. больше деталей.
пожалуйста,восприми эту инфу правильно) стараюсь быть конструктивным.
надеюсь мой коммент будет тебе полезен. :rolleyes:;)

удачи!)

можно, например, найти кучу рефов насекомых. и сделать текстуры проецированием. или просто использовать как образец.


ЭТо всё чистая правда :D Спасибо за критику!
Я в топике уже отписала про проблему с текстурами. По незнанию понадеялась на автоУВ коата и тем самым сделала главную ошибку. Сейчас уже поздно что-то менять. Когда заметила что совсем плохое качество текстуры, решила посмотреть УВ... Поняла что всё пропало :unsure:
Posted Image
Видно что на тело ушло 126 пикселов =((( При том что мапа 1024.... И Странно, Жук-то симетричный. А Текстура мировая, много места за зря ушло.


А по повду проецирвоания так и делала... но на такой развертке этого не видно=(
Первый блин комом. В следущий раз перестрою меши и ув по-своему. Благо зверек в игрушке будет размером с крысу и мой позор никто не заметит :nea:

The Game that i make now
ffvRtJR.jpg

 

My WIP WorkShop

 

JetStream 760 4Gb, 
8Gb RAM, 
Intel core 2 Quad Q9550@2.83GHz(x4), 

Win7 x64 Ultimate


#17 Methelina

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Posted 10 September 2009 - 11:22 AM

3d dynamic Render:
Posted Image

The Game that i make now
ffvRtJR.jpg

 

My WIP WorkShop

 

JetStream 760 4Gb, 
8Gb RAM, 
Intel core 2 Quad Q9550@2.83GHz(x4), 

Win7 x64 Ultimate


#18 Jake_H

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Posted 10 September 2009 - 11:44 AM

Good work on the bug thing !!

The SL stuff I assume thats second life work ?

#19 Methelina

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Posted 10 September 2009 - 02:09 PM

Thx! =)
Yeah SL = second life.
DG = Dreams Gate (My and my work group 8 years hard work)

And this bug for DG=)

The Game that i make now
ffvRtJR.jpg

 

My WIP WorkShop

 

JetStream 760 4Gb, 
8Gb RAM, 
Intel core 2 Quad Q9550@2.83GHz(x4), 

Win7 x64 Ultimate


#20 philnolan3d

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Posted 10 September 2009 - 11:23 PM

The Cruiser and Iratus bug are great. I'm excited for the new SGU series.
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