Jump to content


Notice about Feature Requests & Bug Reports

The bug reporting and feature request forums (except for the Urgent Help section) are going away soon! Please use Mantis to report any bugs and feature requests. the link to Mantis is:
3d-coat.com/mantis/

Read more about it HERE.

Photo

Taros doodles


  • Please log in to reply
117 replies to this topic

#21 Taros

Taros

    Expert

  • Moderator
  • PipPipPipPipPip
  • 2,561 posts

  • Gender:Male
  • Location:Germany
  • Interests:Climbing

Posted 17 April 2009 - 12:59 PM

Update: A little bit smoother.
I hate this... it makes so mutch fun, but it's a hobby project and I have onther tasks to do, actually... :)

Be creative
Chris

Attached Thumbnails

  • gorilla010.jpg

My tutorials on YouTube ----> http://www.youtube.c...raphicGladiator

My official 3D Coat blog ----> http://3dcoat.blogspot.com

My sculpting experiments on 3D Coat.com ----> http://3d-coat.com/f...?showtopic=1720

 

My official website ----> http://www.grafikbuero-werner.de
(My website is in german language, but I work for the international market too. Just drop a mail, if you are interested.)

German speaking CG Workshops ----> http://www.lernfaktor.de

trainingpartner_3dcoat_grey_mini.png


#22 Taros

Taros

    Expert

  • Moderator
  • PipPipPipPipPip
  • 2,561 posts

  • Gender:Male
  • Location:Germany
  • Interests:Climbing

Posted 17 April 2009 - 01:01 PM

It is difficult thing, but I know, it is important, so I am thinking how to do that.

I'am curious. :)

My tutorials on YouTube ----> http://www.youtube.c...raphicGladiator

My official 3D Coat blog ----> http://3dcoat.blogspot.com

My sculpting experiments on 3D Coat.com ----> http://3d-coat.com/f...?showtopic=1720

 

My official website ----> http://www.grafikbuero-werner.de
(My website is in german language, but I work for the international market too. Just drop a mail, if you are interested.)

German speaking CG Workshops ----> http://www.lernfaktor.de

trainingpartner_3dcoat_grey_mini.png


#23 Taros

Taros

    Expert

  • Moderator
  • PipPipPipPipPip
  • 2,561 posts

  • Gender:Male
  • Location:Germany
  • Interests:Climbing

Posted 20 April 2009 - 06:59 PM

I am a little bit disappointed. If I try to increase the resolution of my gorilla model, 3DC crashes. The program says, I don't have enough virtual memory. So I've set the virtual memory to 6144 MBytes, my physical RAM is 3 Gigabytes. My operating system is Win XP pro 32 Bit.

The interesting point is, that 3DC detects only 4096 MBytes, and crashes nervertheless... every time. Is this a bug?

Is my only solution to move to a 64 bit system?

So I've stopped to work on my model... :(

Regards
Chris

My tutorials on YouTube ----> http://www.youtube.c...raphicGladiator

My official 3D Coat blog ----> http://3dcoat.blogspot.com

My sculpting experiments on 3D Coat.com ----> http://3d-coat.com/f...?showtopic=1720

 

My official website ----> http://www.grafikbuero-werner.de
(My website is in german language, but I work for the international market too. Just drop a mail, if you are interested.)

German speaking CG Workshops ----> http://www.lernfaktor.de

trainingpartner_3dcoat_grey_mini.png


#24 Javis

Javis

    Pilgway Helper

  • Custodian
  • PipPipPipPipPip
  • 3,391 posts

  • Gender:Not Telling
  • Location:Oregon Territory
  • Interests:3D, Swimming, Hiking, Motorbiking, Shooting, Archery, Militaria, Green Technology, Sustainability, Ancient History & The Future

Posted 20 April 2009 - 07:10 PM

Yes unfortunately. 32bit OSs are very limited in this regard. I can safely say once you start sculpting in a 64bit environment, the only thing limiting you then is the amount of RAM you have. :)

Vimeo|3DC Training Videos|Portfolio

 

Report any bugs & post feature requests on the 3DC Mantis page: http://3d-coat.com/mantis/


#25 Taros

Taros

    Expert

  • Moderator
  • PipPipPipPipPip
  • 2,561 posts

  • Gender:Male
  • Location:Germany
  • Interests:Climbing

Posted 20 April 2009 - 07:34 PM

Yes unfortunately. 32bit OSs are very limited in this regard. I can safely say once you start sculpting in a 64bit environment, the only thing limiting you then is the amount of RAM you have. :)

So, then I will have to wait some months... This here is my daily workstation and I am living the sentence: "Never change a running system!". So my plan is to buy a new machine at the end of the year or if my money account says "ok", the earliest...
My plan is to buy a machine with two quad intel xeon processors and 8 GB RAM, dependent how mutch ram costs - then probably more memory.

Very bad for now. :(

Be creative
Chris

My tutorials on YouTube ----> http://www.youtube.c...raphicGladiator

My official 3D Coat blog ----> http://3dcoat.blogspot.com

My sculpting experiments on 3D Coat.com ----> http://3d-coat.com/f...?showtopic=1720

 

My official website ----> http://www.grafikbuero-werner.de
(My website is in german language, but I work for the international market too. Just drop a mail, if you are interested.)

German speaking CG Workshops ----> http://www.lernfaktor.de

trainingpartner_3dcoat_grey_mini.png


#26 Taros

Taros

    Expert

  • Moderator
  • PipPipPipPipPip
  • 2,561 posts

  • Gender:Male
  • Location:Germany
  • Interests:Climbing

Posted 24 April 2009 - 12:09 PM

Hi folks.

My memory limit of 3 Gbytes...(!) let me not continue with skulpting, but I've started to retopo my model and plan to texture it later. The foots needs some adjustmets, too.
Following a wip.

Be creative
Chris

Attached Thumbnails

  • gorilla_retopo02.jpg
  • gorilla_retopo03.jpg
  • gorilla_retopo04.jpg

My tutorials on YouTube ----> http://www.youtube.c...raphicGladiator

My official 3D Coat blog ----> http://3dcoat.blogspot.com

My sculpting experiments on 3D Coat.com ----> http://3d-coat.com/f...?showtopic=1720

 

My official website ----> http://www.grafikbuero-werner.de
(My website is in german language, but I work for the international market too. Just drop a mail, if you are interested.)

German speaking CG Workshops ----> http://www.lernfaktor.de

trainingpartner_3dcoat_grey_mini.png


#27 Tony Nemo

Tony Nemo

    Expert

  • Member
  • PipPipPipPipPip
  • 2,333 posts
  • Gender:Male
  • Location:Humboldt County, California

Posted 24 April 2009 - 04:54 PM

Hi folks.

My memory limit of 3 Gbytes...(!) let me not continue with skulpting, but I've started to retopo my model and plan to texture it later. The foots needs some adjustmets, too.
Following a wip.

Be creative
Chris


Hi Chris, I'm a nooby and have not taken up voxel sculpting yet but I am interested in your work flow. I gather that

1. you create the object with sculpting.
2. you retopo to get a mesh.
3. merge the mesh back into the scene?
4. create texture.
5. export texture

Does that look correct?

Gorgeous silver back, BTW!

8 core 2.5 Xeon /12 gb RAM DX 64 Cuda / 560GTX-Ti. I always use the latest build.


#28 Taros

Taros

    Expert

  • Moderator
  • PipPipPipPipPip
  • 2,561 posts

  • Gender:Male
  • Location:Germany
  • Interests:Climbing

Posted 24 April 2009 - 06:05 PM

Hi Chris, I'm a nooby and have not taken up voxel sculpting yet but I am interested in your work flow. I gather that

1. you create the object with sculpting.
2. you retopo to get a mesh.
3. merge the mesh back into the scene?
4. create texture.
5. export texture

Does that look correct?

Gorgeous silver back, BTW!

Absolutely correct workflow summary. :)
Before I paint the texture, I create uv-coordinates in 3DC. 3DC offers the possibility to do it automaticly, too. But I prefer the manual method. I could set the texture coordinates in Softimage, too, but 3DC offers good tools and I save time. Otherwise I must export the model and reimport it again for painting.

My tutorials on YouTube ----> http://www.youtube.c...raphicGladiator

My official 3D Coat blog ----> http://3dcoat.blogspot.com

My sculpting experiments on 3D Coat.com ----> http://3d-coat.com/f...?showtopic=1720

 

My official website ----> http://www.grafikbuero-werner.de
(My website is in german language, but I work for the international market too. Just drop a mail, if you are interested.)

German speaking CG Workshops ----> http://www.lernfaktor.de

trainingpartner_3dcoat_grey_mini.png


#29 Taros

Taros

    Expert

  • Moderator
  • PipPipPipPipPip
  • 2,561 posts

  • Gender:Male
  • Location:Germany
  • Interests:Climbing

Posted 14 May 2009 - 07:57 PM

Alpha 83 CUDA: A current test to make sharp edges on objects.
I guess, the scrape tool is the better flatten tool... The flatten tool is currently too slow, and produces bugs.

Attached Thumbnails

  • newGUI_01.jpg

My tutorials on YouTube ----> http://www.youtube.c...raphicGladiator

My official 3D Coat blog ----> http://3dcoat.blogspot.com

My sculpting experiments on 3D Coat.com ----> http://3d-coat.com/f...?showtopic=1720

 

My official website ----> http://www.grafikbuero-werner.de
(My website is in german language, but I work for the international market too. Just drop a mail, if you are interested.)

German speaking CG Workshops ----> http://www.lernfaktor.de

trainingpartner_3dcoat_grey_mini.png


#30 Silentman

Silentman

    Neophyte

  • Member
  • Pip
  • 46 posts
  • Gender:Male
  • Location:Coffs Harbour
  • Interests:Photography, CGI, Multimedia in general.

Posted 15 May 2009 - 07:34 AM

I'm a little curious Taros, are you running in the GL or Cuda version 3DCoat, i'm wondering if Cuda will have better performance ?

I realize the need to go to 64bit, i myself am on the journey to 64 bit, but as you mentioned why do it when you have a good running machine, for me i will by a an extra system, 64bit, for the explicit purpose of installing software such as 3DCoat, Photoshop, 3DS Max and so on. I want to keep the other pc for trialling software and maybe using as a render farm + general daily tasks :)
With CGI you can create the beginning and the end of the world Well imaginary anyways :P

#31 Taros

Taros

    Expert

  • Moderator
  • PipPipPipPipPip
  • 2,561 posts

  • Gender:Male
  • Location:Germany
  • Interests:Climbing

Posted 15 May 2009 - 08:08 AM

I'm a little curious Taros, are you running in the GL or Cuda version 3DCoat, i'm wondering if Cuda will have better performance ?

I realize the need to go to 64bit, i myself am on the journey to 64 bit, but as you mentioned why do it when you have a good running machine, for me i will by a an extra system, 64bit, for the explicit purpose of installing software such as 3DCoat, Photoshop, 3DS Max and so on. I want to keep the other pc for trialling software and maybe using as a render farm + general daily tasks :)

Your question: Yes, I'am working in CUDA-mode only. It is twice as fast as without cuda. I use a GForce 8800 GTS with 512MB RAM.

Yes, this will be the same what I will do. I plan to buy a new PC and this one will have a 64 bit system and probably two intel xeon processors. But the minimum will be a 64 bit system, with 8 Gbytes of Ram, hopefully 16 GBytes. The new one will be my next workstation.

Regards
Chris

My tutorials on YouTube ----> http://www.youtube.c...raphicGladiator

My official 3D Coat blog ----> http://3dcoat.blogspot.com

My sculpting experiments on 3D Coat.com ----> http://3d-coat.com/f...?showtopic=1720

 

My official website ----> http://www.grafikbuero-werner.de
(My website is in german language, but I work for the international market too. Just drop a mail, if you are interested.)

German speaking CG Workshops ----> http://www.lernfaktor.de

trainingpartner_3dcoat_grey_mini.png


#32 rb452k

rb452k

    Neophyte

  • Member
  • Pip
  • 24 posts

Posted 15 May 2009 - 03:26 PM

Alpha 83 CUDA: A current test to make sharp edges on objects.
I guess, the scrape tool is the better flatten tool... The flatten tool is currently too slow, and produces bugs.



Yoshimitsu? ;)

For sharp edges try the "vox pinch" tool.

#33 Taros

Taros

    Expert

  • Moderator
  • PipPipPipPipPip
  • 2,561 posts

  • Gender:Male
  • Location:Germany
  • Interests:Climbing

Posted 15 May 2009 - 03:58 PM

Yoshimitsu? ;)

For sharp edges try the "vox pinch" tool.

Yoshimitsu??? :drinks:
I know the vox pinch, but it solves not all... ;)

My tutorials on YouTube ----> http://www.youtube.c...raphicGladiator

My official 3D Coat blog ----> http://3dcoat.blogspot.com

My sculpting experiments on 3D Coat.com ----> http://3d-coat.com/f...?showtopic=1720

 

My official website ----> http://www.grafikbuero-werner.de
(My website is in german language, but I work for the international market too. Just drop a mail, if you are interested.)

German speaking CG Workshops ----> http://www.lernfaktor.de

trainingpartner_3dcoat_grey_mini.png


#34 rb452k

rb452k

    Neophyte

  • Member
  • Pip
  • 24 posts

Posted 15 May 2009 - 04:57 PM

Yoshimitsu??? :drinks:
I know the vox pinch, but it solves not all... ;)


OK, here's a sneaky tip then :) I use the "extrude tool" with a pointy brush (curved profile) and extrude the edge a little, then use vox pinch on it - try it :D

Cheers!
Ren

#35 tree321

tree321

    Novice

  • Contributor
  • PipPip
  • 448 posts
  • Gender:Male
  • Location:north carolina USA

Posted 15 May 2009 - 05:35 PM

I like that character Taros.Is he a mushroom guy?Would be cool to see this painted with many clones in a scene, maybe with several different expressions.

Good luck with your new machine!I built mine about 6 months ago and it's made quite a difference with Coats performance.

#36 Taros

Taros

    Expert

  • Moderator
  • PipPipPipPipPip
  • 2,561 posts

  • Gender:Male
  • Location:Germany
  • Interests:Climbing

Posted 03 June 2009 - 08:35 AM

A result from yesterday evening. I've tested the current release candidate.

Regards
Chris

Attached Thumbnails

  • hornydemon02.jpg

My tutorials on YouTube ----> http://www.youtube.c...raphicGladiator

My official 3D Coat blog ----> http://3dcoat.blogspot.com

My sculpting experiments on 3D Coat.com ----> http://3d-coat.com/f...?showtopic=1720

 

My official website ----> http://www.grafikbuero-werner.de
(My website is in german language, but I work for the international market too. Just drop a mail, if you are interested.)

German speaking CG Workshops ----> http://www.lernfaktor.de

trainingpartner_3dcoat_grey_mini.png


#37 Taros

Taros

    Expert

  • Moderator
  • PipPipPipPipPip
  • 2,561 posts

  • Gender:Male
  • Location:Germany
  • Interests:Climbing

Posted 29 June 2009 - 10:23 AM

A weekend doodle. About 4 hours till now. I promise, I will skulpt him to the end, but I don't know when... I didn't forgot my gorilla model, it will be finished, as soon as I have my new PC, expected at the end of this year.

Makes fun. :)

By the way: the Zentaur-model is sculpted completely in 3DC, without any basemesh.

Attached Thumbnails

  • zentaur06.jpg

My tutorials on YouTube ----> http://www.youtube.c...raphicGladiator

My official 3D Coat blog ----> http://3dcoat.blogspot.com

My sculpting experiments on 3D Coat.com ----> http://3d-coat.com/f...?showtopic=1720

 

My official website ----> http://www.grafikbuero-werner.de
(My website is in german language, but I work for the international market too. Just drop a mail, if you are interested.)

German speaking CG Workshops ----> http://www.lernfaktor.de

trainingpartner_3dcoat_grey_mini.png


#38 e214

e214

    Novice

  • Member
  • PipPip
  • 108 posts

Posted 29 June 2009 - 04:57 PM

Good start on the centaur.

#39 Taros

Taros

    Expert

  • Moderator
  • PipPipPipPipPip
  • 2,561 posts

  • Gender:Male
  • Location:Germany
  • Interests:Climbing

Posted 30 June 2009 - 11:04 AM

Good start on the centaur.

Thanx. As soon as I have some sparetime, I will continue with the legs... I've began to early with details. :)

My tutorials on YouTube ----> http://www.youtube.c...raphicGladiator

My official 3D Coat blog ----> http://3dcoat.blogspot.com

My sculpting experiments on 3D Coat.com ----> http://3d-coat.com/f...?showtopic=1720

 

My official website ----> http://www.grafikbuero-werner.de
(My website is in german language, but I work for the international market too. Just drop a mail, if you are interested.)

German speaking CG Workshops ----> http://www.lernfaktor.de

trainingpartner_3dcoat_grey_mini.png


#40 Taros

Taros

    Expert

  • Moderator
  • PipPipPipPipPip
  • 2,561 posts

  • Gender:Male
  • Location:Germany
  • Interests:Climbing

Posted 30 June 2009 - 04:14 PM

Started to build the legs... needed some "relaxation" from my job. Had a creative blocade in my current job task, but after thirty minutes 3DC everything was ok. :)
I will modify the proportions later, I think. The charakter should represent "speed". But I will skale the hooves a little bit, too.

A short note for the body: It will not(!) be a Horsebody, it should be a deer. So, don't be surprised about the Legs. :)

Here is the current result:

Attached Thumbnails

  • zentaur07a.jpg

My tutorials on YouTube ----> http://www.youtube.c...raphicGladiator

My official 3D Coat blog ----> http://3dcoat.blogspot.com

My sculpting experiments on 3D Coat.com ----> http://3d-coat.com/f...?showtopic=1720

 

My official website ----> http://www.grafikbuero-werner.de
(My website is in german language, but I work for the international market too. Just drop a mail, if you are interested.)

German speaking CG Workshops ----> http://www.lernfaktor.de

trainingpartner_3dcoat_grey_mini.png





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users