New Trees?
#1
Guest_Lottmedia_*
Posted 02 July 2008 - 06:34 PM
Casey
#2
Guest_Lottmedia_*
Posted 02 July 2008 - 06:48 PM
C
#3
Posted 02 July 2008 - 07:21 PM
If you have concrete requests, please write it there. I can open sources of trees generator, if someone wants to develop it I will appreciate.
If someone will make tutorial, it could be really good. Leafs problem seems to be solved at least for render, so tutorial is really required.
#4
Posted 02 August 2008 - 01:01 PM
PS, and could somone please tut me how to make the leaves (boards) work? I can't remember if it's a clipping mask or transparency or what, it's been a while since I've used billboards and even then I was flaky with them
C
I asume that we are talking about using the trees in LightWave. Just save out the tree with the button 'AutoSaveToOBJ(separate leafs)', now load the object into Layout and apply a UV clipmap using the transparency map(you may have to invert it to get it to work properly) now set the leaf surface to double sided and render.
#5
Posted 12 August 2008 - 02:13 AM
I'm working on a project where I need to show a tree growing in XSI. I've tried a few methods and haven't found anything that really works well.
Is there a way to get the tree generator to output something like morph targets? Programs like XFrog will generate a sequence of OBJs, but XSI loads them all into memory which can be too much to deal with.
XFrog does a good job of "growing" a tree, but the interface is pretty terrible. I'd love to be able to use your tree generator for this project.
Paul
#6
Posted 12 August 2008 - 02:37 AM
http://simartom.com/index.php
(native tree generator inside XSI, so you could keyframe
your creation as it's 'grown' I'd imagine...prolly need the
pro version for that, but it's reasonably priced.)
#7
Posted 12 August 2008 - 02:42 AM
paulrus...were you aware of this product as well?:
http://simartom.com/index.php
(native tree generator inside XSI, so you could keyframe
your creation as it's 'grown' I'd imagine...prolly need the
pro version for that, but it's reasonably priced.)
Yep - I've played with T-Gen. The problem with it is that it doesn't actually "grow" the tree, it just scales it up. So, while it can create very nice finished trees, it does a really poor job of creating that time-lapse look I'm going for.
Thanks!
Paul
#8
Posted 12 August 2008 - 06:45 AM
It is not easy to get morph targets because of optimisation of objects - try to set "Curving threshold for optimisation" to 0. But tree will be slightly hi-poly in this case (10-20 k of polygones).
#9
Posted 11 October 2008 - 06:51 AM
Thanks.
#10
Posted 11 October 2008 - 07:07 AM
Am I missing something here? I am using V2.10.10, and I don't see any tree generator. Am I not looking in the right place?
Thanks.
Hello Shadow,
Tree generator is free for everyone who has purchaced 3D-Coat. You can download it from here:
http://3dbrush.krisk...i...t=0&start=0
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#11
Posted 06 December 2008 - 01:20 AM
ftp://ftp.newtek.com/multimedia/movies/LW_9/Fiber_Leaves.mov
-Oliver
Modeler : Texture Artist : Animator
<a href="http://www.OT3D.com" target="_blank">www.OT3D.com</a>
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#12
Posted 10 December 2008 - 06:53 AM
http://dryad.stanford.edu/index.php
#13
Posted 13 December 2008 - 01:02 PM
http://graphics.uni-.../ivy_generator/
This video may be helpful to anyone growing trees for LW:
ftp://ftp.newtek.com/multimedia/movies/LW_9/Fiber_Leaves.mov
-Oliver
BTW I used this technique to make some vines for a recent project and it worked really well.
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#14
Posted 15 December 2008 - 11:23 AM
http://www.frecle.ne...topic.php?t=780 (scroll, link to download is under images! )
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