Member 3DTutorial Posted March 24, 2013 Member Report Share Posted March 24, 2013 Is it possible to set the 3DC camera view to a specific FOV so that what I see in the camera viewport will match a known FOV of my reference image material? Any help would be appreciated. Cheers, Joe Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 24, 2013 Report Share Posted March 24, 2013 There is a bunch of camera controls in upper right corner of the screen, when you are in the 3D-Coat. There are controls of viewport lighting (shadows direction, light brightness), field of view (what you are asking about), also the switch between perspective and parallel view and so on. I think 3DCoat is a little different in how it does it FOV. 38 FOV seems to closer to human vision in 3DCoat. The higher you go from there the FOV depth lens distortion becomes greater. The lower you go the Depth FOV gets closer to an othro view. Now the above is subjective but it seems to work that way... Quote Link to comment Share on other sites More sharing options...
Member 3DTutorial Posted March 24, 2013 Author Member Report Share Posted March 24, 2013 Sure, I understand, however, what I want to do is to match the viewport camera to a known value. For example, say I have a background reference plate that was shot using a 100mm lens... now I want to match the viewport camera to accurately match that FOV... is there someway that I can force the viewport camera to match a 100mm lens? Other than just eyeballing it and hoping for the best? I think that it's is not possible.... but I'm hoping that it is. Cheers, Joe Quote Link to comment Share on other sites More sharing options...
Advanced Member stusutcliffe Posted March 25, 2013 Advanced Member Report Share Posted March 25, 2013 Go to the top row of icons, where the "light" settings are there is an icon ( 7 th one along... " >" looks like a v on its side with two little arrows in it.) Not sure if this actually matches a particular lens, they are prob all slightly different. Quote Link to comment Share on other sites More sharing options...
Member 3DTutorial Posted March 25, 2013 Author Member Report Share Posted March 25, 2013 Go to the top row of icons, where the "light" settings are there is an icon ( 7 th one along... " >" looks like a v on its side with two little arrows in it.) Not sure if this actually matches a particular lens, they are prob all slightly different. Brilliant! Cheers M8, Joe Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 8, 2013 Report Share Posted April 8, 2013 A FOV of about 10-15 (similar to using an 135-85mm lens) for headshots and 30-40 (similar to a 50-35mm lens) for full body shots will prevent the ugly distortion that is typical when using a wide FOV setting. Quote Link to comment Share on other sites More sharing options...
Member 3DTutorial Posted April 8, 2013 Author Member Report Share Posted April 8, 2013 A FOV of about 10-15 (similar to using an 135-85mm lens) for headshots and 30-40 (similar to a 50-35mm lens) for full body shots will prevent the ugly distortion that is typical when using a wide FOV setting. Yes indeed, exactly! Thanks for the info. Cheers, Joe Quote Link to comment Share on other sites More sharing options...
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