Posted 21 August 2012 - 08:59 PM
It works really good to export nurbs objects as meshs in obj format from Rhino and then import the obj for voxelizing. In the voxel room you can also use the Merge tool and Select mesh to add the obj. I crank up the number of polygons when exporting from Rhino since the mesh will be voxelized anyway. Should be the same for MoI.
The image shows a Rhino export to obj with multiple objects. The individual objects can be retained when imported for voxelizing.
A rectangular array tool in the voxel room would make it easy to create this kind of stuff completely inside of 3D Coat.
GeoForce GTX 460, Intel Core 2 Quad Q6600, Windows 7 Professional 64-bit.