A little back story to help character development:
He is an archer for hire to protect farmers and herders and their familys, crops and animals from creatures that roam about.
Fur coverings and dark clothing help camouflage him and keep him warm at night. He has an array of arrow types, one of which is wrapped in fur and dipped in a bioluminescent mixture, that when it hits a target it sprays the mixture on the animal making it more visible and easier to hunt at night.
The character base was created with the curves tool.
I did a quick paint-over in 3DC to try to get some ideas for clothing and gear.
Current progress:
Trying out some clothing created in Marvelous Designer. Probably use it as a base for sculpting additional detail.
Fur progress:
I hope to continue making progress on this but I (my wife) am expecting kid #2 any week (or day) which could put this on hold.
Thanks for reading!
Side note: For those with an iPad (and soon Android, Mac and PC), the l'Ecorche Classical Anatomy for Artists app might be of interest. imho it's nice to have on a tablet so it doesn't take up screen space and you can just use your fingers to navigate.














