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Trees generator


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#21 Andrew Shpagin

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Posted 21 April 2008 - 09:32 AM

I have updated the link, please re-download. Also, I have made render export like yukon_28 has told (2 intersected billboard).

Also, 3DC progress does not suffer because of TG, it takes a minutes to make simple changes. Now I am hard working over uv-tweaking in uv-view window.

#22 ldzywsj

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Posted 21 April 2008 - 09:49 AM

I have updated the link, please re-download. Also, I have made render export like yukon_28 has told (2 intersected billboard).

Also, 3DC progress does not suffer because of TG, it takes a minutes to make simple changes. Now I am hard working over uv-tweaking in uv-view window.

Great! Andrew,but I still insist that painting on UV map in 2D view and feedback on 3d view is the most expected features.

#23 Andrew Shpagin

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Posted 21 April 2008 - 10:12 AM

Great! Andrew,but I still insist that painting on UV map in 2D view and feedback on 3d view is the most expected features.

About painting in 2D: I plan to make it in more general way, so that it will be possible to use 3DC not only to paint in uv-plane, but even like 2D image editor even instead of expensive PS.

#24 ldzywsj

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Posted 21 April 2008 - 11:37 AM

Wooooo!That is so coooool! Andrew,I admit,I am a fanatical worshipper of you! I come to this forum every day only to find what you have done and plan to do for 3dc.In fact,I don't use 3dc in any commercial work . I am so strange why you can make such a big apps only by yourself,which should be made by a corporation,a group of developers.

#25 lc8b105

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Posted 21 April 2008 - 01:56 PM

Wooooo!That is so coooool! Andrew,I admit,I am a fanatical worshipper of you! I come to this forum every day only to find what you have done and plan to do for 3dc.In fact,I don't use 3dc in any commercial work . I am so strange why you can make such a big apps only by yourself,which should be made by a corporation,a group of developers.


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#26 yukon_28

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Posted 22 April 2008 - 05:28 PM

Thanks a lot andrew, intersected billboards are great.

#27 rqe3bc

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Posted 22 April 2008 - 09:54 PM

This is really great! Is there any way to rotate the view? Also, when I picked "Roots" and checked "Enabled" the roots seemed to be added as branches - is there a setting somewhere to put the roots at the bottom?

#28 Auger

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Posted 23 April 2008 - 01:15 AM

Andrew,

Thanks for another really cool tool!

I have a problem now, though. 3D-Trees crashed on me yesterday and it won't open anymore. I have re-downloaded the latest build and it still gives me the same message that I have posted as an attachment.

I think the crash originally occurred when I was moving one of the sliders to the right. I don't recall which one. :blink:

3D-Coat still works fine.

Thanks for the help,

Jon

Attached Thumbnails

  • 3D_Trees_error.jpg


#29 Andrew Shpagin

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Posted 23 April 2008 - 06:38 AM

Please re-download the package. It will allow to send bug-reports. Please write comment there. Then I will understand the problem better.

#30 Ztreem

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Posted 23 April 2008 - 01:33 PM

Thanks Andrew for a great app. I just thought I share my first attempt with 3D Tree, It's not super, but it's just a test. Rendered with LightWave.

Attached Thumbnails

  • 3Dtree_test03b.jpg


#31 Andrew Shpagin

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Posted 23 April 2008 - 01:48 PM

Thanks Andrew for a great app. I just thought I share my first attempt with 3D Tree, It's not super, but it's just a test. Rendered with LightWave.

Looks good, but I see that quads are repeated like tiles 2x2.
Look at NPictPerBillboardX and NPictPerBillboardY. It should be equal 2

#32 Ztreem

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Posted 23 April 2008 - 02:23 PM

Looks good, but I see that quads are repeated like tiles 2x2.
Look at NPictPerBillboardX and NPictPerBillboardY. It should be equal 2


Yeah I know, I think I have to re-texture it. I'll try to make random rotations to the billboards and see if it looks better.

To make the billboards to face the camera in LW I have to make a pointcloud of the billboards from 3D Coat. Then I make one billboard that I clone to all the points.

#33 Auger

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Posted 23 April 2008 - 03:28 PM

Please re-download the package. It will allow to send bug-reports. Please write comment there. Then I will understand the problem better.


Hi Andrew,

I tried the new version and 3D-Trees isn't creating the bug.html file when it crashes. The crash occurs before the program even starts so maybe it can't initialize??? Firefox displays this- Firefox can't find the file at /C:/Program Files (x86)/3D-Coat-2-trees/Bugreport/bug.html.

Thanks,

Jon

#34 Ztreem

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Posted 23 April 2008 - 03:50 PM

Here's a new one. This time I have rotated some of the billboards. This is still just a test so it's not perfect.

Attached Thumbnails

  • 3Dtree_test06b.jpg


#35 Andrew Shpagin

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Posted 23 April 2008 - 04:11 PM

Here's a new one. This time I have rotated some of the billboards. This is still just a test so it's not perfect.

Looks much better! How have you rendered billboards?

Auger, please re-download package, I have made some changes that may help.

#36 Guest_Lottmedia_*

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Posted 23 April 2008 - 04:42 PM

Looks much better! How have you rendered billboards?

Auger, please re-download package, I have made some changes that may help.

Yes, please, coudl someone explain how to render the bilboards? I think I did it before with particles but I can't remember

Casey :)

#37 Auger

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Posted 23 April 2008 - 04:49 PM

Auger, please re-download package, I have made some changes that may help.


Sorry Andrew, that didn't do the trick. It gave a more detailed error message but it wouldn't create the bug report. I've attached an image of the error again.

Thanks for your help,

Jon

Attached Thumbnails

  • 3D_Trees_error_new.jpg


#38 Andrew Shpagin

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Posted 23 April 2008 - 06:01 PM

Sorry Andrew, that didn't do the trick. It gave a more detailed error message but it wouldn't create the bug report. I've attached an image of the error again.

Thanks for your help,

Jon

Please download this file

www.3d-coat.com/files/3d-Coat-2-trees-dbg.exe

run it and send me file log.txt

#39 goodrichm

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Posted 23 April 2008 - 08:44 PM

Yeah I know, I think I have to re-texture it. I'll try to make random rotations to the billboards and see if it looks better.

To make the billboards to face the camera in LW I have to make a pointcloud of the billboards from 3D Coat. Then I make one billboard that I clone to all the points.


Ztreem,
Could you please explain on how you make a point cloud of the billboards and then make one billboard to clone to all the points in LW9.3? Sorry for the noob ques, but I'm new to the billboard scene and my 3DC Trees look awful in LW. Thanks so much...MG
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#40 Ztreem

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Posted 23 April 2008 - 08:50 PM

I'll see if I can write a short tutorial when I have some spare time. This technique isn't that good if you want several trees or if you want to do an animation. So I'm trying to come up with an easy way to make leafs in LW that is better suited for animation and easier to handle.

Edit: If not Andrew update Tree generator to make leaves in another way, more like Xfrog does leaves.(Every leaf as a poly billboard that not needs to face the camera all the time.)




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