Advanced Member Ratchet Posted January 13, 2015 Advanced Member Report Share Posted January 13, 2015 A usefull feature when retopo hard surface and retopo easy and fast would be to have some option for having a new created vertice to be automatically moved to the voxel that is the nearest to camera. This would allow to create precise quads on hard surface corners and other stuff. Quote Link to comment Share on other sites More sharing options...
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