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Procedural Texture Editor


Carlosan
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Example

 

mantis request

 

Note as example:

One of Art of Illusion's most exceptional features is its procedural texture editor.

By "wiring together" blocks which represent different patterns or mathematical functions, you can construct complex procedures in just minutes.

A preview of the resulting texture is always visible, and updated continuously as you work.

 

texture.png

 

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  • 3 weeks later...
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i vote for this... or a procedural material editor with built-in mask painting with the use of the brushes already in 3DCoat.

That way, materials can be made inside 3DC and used for painting.

Edited by Vaiktorg
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