Member tomtm Posted November 16, 2013 Member Report Share Posted November 16, 2013 Hi, I have some objects with very high polycount, they won't open in any other 3d Program, just 3d-Coat can open them via voxelize mesh. The geometry is very messy, so it would be a big plus, if we had some better selection or analysing tools directly in 3d-coat. Some examples: -select connected -invert selected ( to delete the unconnected) the separate unconnected function won't work, because 3d crashes when it tries to disribute every disconnected piece to a separate layer -select from statistic or highlight the problems using the statistics tools. -and a progress bar or display would be nice for functions like fill holes or remove intersections etc. if it's a very big mesh, you never know if the application runs forever or if it's a long term task. Regards Tom Quote Link to comment Share on other sites More sharing options...
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