New Member MikeH Posted April 21, 2009 New Member Report Share Posted April 21, 2009 I've been working on this T. Rex in blender for about a week now. I know I still have a lot of things to fix. I would just like to know what you guys think and if you could give me a hint on what my next steps are after I finish modeling, and maybe even show me what the best tutorials are for my situation?. I was recommended 3D Coat to use for texturing and this looks very promising. I've tried to play around with 3D Coat but I just get severely confused and end up just exiting. I'm hoping I could get some help with that. Anyways, here is a picture: I know I'm shooting for the moon here, but I would really like to make this as life-like as I possibly can. The snake you guys have posted in your gallery looks absolutely amazing, and I would love for my T. Rex to look even half that good. Wow! Quote Link to comment Share on other sites More sharing options...
Moderator Daniel Posted April 23, 2009 Moderator Report Share Posted April 23, 2009 Welcome!!! It's good to see you here!!! As for your question... 1) Make UV-set (in Blender or in 3D-Coat) 2) Go to Sculp mode and add some details (I mean like 'muscles' or 'spine' etc) 3) I recommend to make eyes totally in Blender (so load you Rex in 3DC without eyes) 4) Paint, make carves and cavities 5) Export textures (read this http://www.3d-coat.com/forum/index.php?showtopic=2180 and this http://arkavision.com/oldsite/tutorials.html) 6) Set up scene, Render and share it with us!!! GOOD LUCK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Quote Link to comment Share on other sites More sharing options...
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