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UV Mapping and Hiding Objects


Teriander
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So I have an object that has about 50 separate parts.  In 3d coat it correctly list each separate object in UV-Mapping view.   Some objects are in difficult spots to see I would like to select entire objects and hide them.  

 

How do I select an entire object in the unwrapping view?  When I click on the "Eye" in the Objects list it does hide in the viewport, but doesn't hide the UV Map in the small 2d view window.  This makes it difficult to select the the object that is isolated and select only it's UVs so I can add its UVs to a new UV layout.  

 

Any suggestions?

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Ok, let say I've turned off the layers by using "Surface-Material" from the popup.  It hides it in the viewport, but the hidden objects are still part of the UV set.  Even if I hit "Upwrap",  it still unwraps with the hidden geometry.  Basically I want to unwrap and exclude hidden geometry.  I can't even select the visible geometry without it also selecting the UVs for the hidden geometry.

 

How do I do that?

Edited by Teriander
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