Member rs3d Posted October 21, 2014 Member Report Share Posted October 21, 2014 Would be nice to have a "Brush & Strokes Option" that is called "Offset" which defines the distance of the stroke between the surface/normal it is drawn upon. This would allow to draw e.g. clothes with a slight distance to the Volume below. With the possibility to modulate it with pressure it would become even more powerful... Thanks in advance for considering :-) Quote Link to comment Share on other sites More sharing options...
Javis Posted October 21, 2014 Report Share Posted October 21, 2014 Hi! Could you elaborate just a little bit? Which room are you requesting? For what it's worth this is already possible in the Retopology Room with the 'Additional Extrusion' function on the top bar. Quote Link to comment Share on other sites More sharing options...
Member rs3d Posted October 22, 2014 Author Member Report Share Posted October 22, 2014 Hi! I talk about Voxel Sculpt mode to create new Volumes with a variable distance in relation to another Volume. Think of a Person (Volume 1) and then paint cloth (Volume 2) in it with a slight gap with folds created by a pressure based offset. Hope this makes more sense now Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 22, 2014 Report Share Posted October 22, 2014 Do you mean imbed as ZB ? 0001153: Add controls to place the brush relative to the mesh surface (Imbed) Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted October 22, 2014 Contributor Report Share Posted October 22, 2014 Try the Vox Layer Tool for that purpose (making clothing). You can choose an offset in the tool options. Not exactly the same as what you are requesting, but I think it is probably close enough? Quote Link to comment Share on other sites More sharing options...
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