Member aegean Posted July 1, 2015 Member Report Share Posted July 1, 2015 To all my peers (which is probably everyone) On the main page demo video at 1:43, the robot insect suddenly has textured wings and multifaceted eyes, I would presume that it would be an alpha such as the chain-mail alphas supplied within the programme. BUT how do I flood fill rather than stamping? That is if I'm making any sense - pretty much in the way you could use a pattern as a brush in photoshop OR you could flood fill because the brush in question is tiled. Thanks in advance aegean Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted July 1, 2015 Contributor Report Share Posted July 1, 2015 Greetings , use the bucket Quote Link to comment Share on other sites More sharing options...
Member aegean Posted July 2, 2015 Author Member Report Share Posted July 2, 2015 (edited) No, That's not what I mean sir. Are the multifaceted eyes and the hexagons on the wings a smart material or is there some way of flood filling with alphas and extrusions? Thamks Edited July 2, 2015 by aegean Quote Link to comment Share on other sites More sharing options...
Solution Psmith Posted July 2, 2015 Solution Report Share Posted July 2, 2015 Aegean: It appears to me that all textures and materials in 3D-Coat are currently "Smart Materials". My guess is that the eyes of the insect are separate UV Islands that were filled (using the Paint Bucket) with a Smart Material composed of Diffuse, Metalness and Gloss 2D textures - with varying adjustments for where to be applied, (more on cavities, more on convex areas, etc.). When "Filling" an area of the model with a Smart Material, in this particular way - make sure to uncheck the option that appears in the Fill Dialog which says, "Use Color [Albedo] Tolerance". Greg Smith 1 Quote Link to comment Share on other sites More sharing options...
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