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Flood filled textures?


aegean
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To all my peers (which is probably everyone)

 

On the main page demo video at 1:43, the robot insect suddenly has textured wings and multifaceted eyes, I would presume that it would be an alpha such as the chain-mail alphas supplied within the programme. BUT how do I flood fill rather than stamping?

 

That is if I'm making any sense - pretty much in the way you could use a pattern as a brush in photoshop OR you could flood fill because the brush in question is tiled.

 

Thanks in advance

 

aegean

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No, That's not what I mean sir.

 

 

gallery_39437_132_429271.jpg

 

Are the multifaceted eyes and the hexagons on the wings a smart material or is there some way of flood filling with alphas and extrusions?

 

Thamks

Edited by aegean
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Aegean:

 

It appears to me that all textures and materials in 3D-Coat are currently "Smart Materials".

 

My guess is that the eyes of the insect are separate UV Islands that were filled (using the Paint Bucket) with a Smart Material composed of Diffuse, Metalness and Gloss 2D textures - with varying adjustments for where to be applied, (more on cavities, more on convex areas, etc.).

 

When "Filling" an area of the model with a Smart Material, in this particular way - make sure to uncheck the option that appears in the Fill Dialog which says, "Use Color [Albedo] Tolerance".

 

 

Greg Smith

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