Jump to content
3DCoat Forums

Visual change from voxel to surface?


AlphaGrunt
 Share

Recommended Posts

  • Member

I manually smoothed this model with the smooth brush because the smooth all seems to leave some rippling for whatever reason.

 

Anyway in the images you will see the the voxel model after the smooth brush, I then went into surface mode and didn't change ANYTHING but you can see that the model seems to have degraded? You can see the ripples in the surface mode that were not present in voxel mode? IF I was to then take the smooth brush and smooth them out there is no change or it just visually looks worse?

 

Can someone explain this please.

 

 

post-35606-0-62899700-1410746155_thumb.j

post-35606-0-08895300-1410746159_thumb.j

Link to comment
Share on other sites

  • Contributor

Looks like you have some bad topology there which is hard to smooth. Turn on wireframe, zoom in close and have a look at it. The polygons might be lined up in tight rows (which is hard to work with). It would be better to get the triangles more evenly distributed across the mesh.

While in Surface Mode, try running a decimation command on the whole mesh in order to get better topology.

Link to comment
Share on other sites

  • 1 month later...
  • Member

Hey guys, thanks for trying to help, none of this solves the issue though... :/ I get the same result when I open the bust model and messing around with it smoothing etc. I just don't understand how everyone is not seeing the same problem I am? I HATE SURFACE MODE

 

Carlosan, I do not see the clean surface option? Is that suppose to be accessed through the RMB action??

 

 

Link to comment
Share on other sites

Voxel view

post-10142-0-75306100-1415291438_thumb.j

 

Voxel wireframe View 

post-10142-0-75904600-1415291447_thumb.j

 

Surface view

post-10142-0-51517000-1415291437_thumb.j

 

Surface wireframe view

post-10142-0-26793100-1415291436_thumb.j

 

Clean surface tools

post-10142-0-56363900-1415291430_thumb.j

 

Surface after cleansurface

post-10142-0-20491700-1415291422_thumb.j

 

Surface wireview after cleansurface

post-10142-0-84273700-1415291427_thumb.j

 

Surface view using another shader

post-10142-0-61230500-1415291421_thumb.j

 

 

try to retopo-bake the same object using voxel or surface mode to compare differences -if any-

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...