Advanced Member jaf Posted October 1, 2015 Advanced Member Report Share Posted October 1, 2015 Hi. Had 3DC for a long time (back when it was called 3D Brush (I think that was the original name.) I finally have the time away from work to get into it. I've been making a lot of hard surface models lately in Lightwave (9.6) and hoped to use 3D-Coat (4.5) to do the UV mapping along with Photoshop CC. I wanted to use multiple UV sets to cut down the "clutter" and make it easier to paint. Many of the models are structures -- cabins, barns, etc, so there's lots of boards. Using pattern fill (Photoshop) works great for this purpose. However, I can't seem to find the method to work with the individual maps in 3DC. I create the maps in Lightwave and import using "UV Map Mesh" into 3DC. In 3DC, I see the "choose uv map set" and the preview of the chosen one. So I'd like to Edit|Edit all layers in external editor. So I select that and then answer the question of which set I want to edit. I do the edit, and here's where my confusion starts. Back in 3DC, I want to edit another set but retain the first one. I'm sure there's some procedure, but haven't figured it out yet of found a tutorial that shows how to prepare all the sets and finally apply and export. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member jaf Posted October 21, 2015 Author Advanced Member Report Share Posted October 21, 2015 Thanks for all the help. Goodbye. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 21, 2015 Report Share Posted October 21, 2015 Sorry delay, I didn't see your message until now Maps: you mind "texture maps" or uvsets ? I create the maps in Lightwave and import using "UV Map Mesh" into 3DC. Could you please point where is that command UV Map Mesh ty Quote Link to comment Share on other sites More sharing options...
Advanced Member jaf Posted October 21, 2015 Author Advanced Member Report Share Posted October 21, 2015 UV maps. UV Map Mesh is on the opening splash screen, but as I just checked, not on the file menu. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 21, 2015 Report Share Posted October 21, 2015 To work with retopo groups in every UVlayout help your workflow ? Every material (Surface Material) assigned to faces are imported as one UVlayout. Every separated object are imported as paint Object Quote Link to comment Share on other sites More sharing options...
New Member warmi Posted November 2, 2015 New Member Report Share Posted November 2, 2015 Thanks for all the help. Goodbye. Goodbye. It is not like anybody ows you anything ... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.