Jump to content
3DCoat Forums

Creating Hard-Surface with 3DC ala Izmeth Siddeek?


deg3D
 Share

Recommended Posts

  • Member

Heya 3DC'ers!

I'm really interested in 3DC techniques that produced Izmeth Siddeek's MechaBorg, with its cleam hard smooth lines. Can anyone point me toward any tuts (free and/or for sale) that illustrate how he (and others as well) obtained these types of hard-surface results with 3DC?

http://3d-coat.com/screenshots/g2data/albums/3dcoat2/MechaBorg.jpg

I did just find his "The Voxel Modeler's Workbook Part 1" and I am going to read now. Any other additional hard-surface tut material that is known would be great as well.

Thanks much!

deg

Link to comment
Share on other sites

  • Advanced Member

i think he did this with Zbrush, maybe only retopo with 3dcoat.

but LJB (Leigh Bamforth) had some hardsurface tutorials at kurv studios, but they are not available now, because Kurv Studios is closed (they ripped of the artists)

or geothefaust (Jarvis Jones ) http://javisjones.co...ning/video0009/

Link to comment
Share on other sites

  • 1 month later...
  • New Member

Sorry, guys, I didnt see this earlier, but the entire piece from start to finish including the concept sketch and rendering was done in 3D Coat, some of the basic principles are outlined in the workbook. If you have specific questions please feel free to message me

Link to comment
Share on other sites

  • 2 months later...
  • 11 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...